Area charts

Hood

70 rooms · Raff/Iwq · drawn from hood.are

Hood - chart All 70 rooms of Hood from its area file on one chart. What is left of the weaponshop [2153] What is left of the weaponshop The inn/pub [2165] The inn/pub Hallway [2170] Hallway Yellow Dragon Road [2128] Courtyard South [2123] Yellow Dragon Road [2129] NO MAN'S LAND [2133] Yellow Dragon Road [2127] Courtyard North [2119] Yellow Dragon Road [2130] NO MAN'S LAND [2134] NO MAN'S LAND [2138] NO MAN'S LAND [2132] Ice Dragon Way [2122] Yellow Dragon Road [2126] Ice Dragon Way [2118] Bronze Dragon Street at Warehouse [2125] NO MAN'S LAND [2135] NO MAN'S LAND [2139] Another corner of Hector and Achilles streets [2143] NO MAN'S LAND [2137] NO MAN'S LAND [2131] Shortcut [2121] A Bend in the Way [2112] Bronze Dragon Street [2120] Old Abandoned Warehouse [2124] NO MAN'S LAND [2140] Hector Street at Jeweler [2144] Achilles Avenue [2147] Hector Street at Bakery [2142] NO MAN'S LAND [2136] Shortcut [2117] Ice Dragon Bend [2113] Bronze Dragon Street at wizard's back door [2115] Corner of Ajax and Hector [2145] A bend in the road [2152] Bend in Hector Street [2141] Armory [2111] Dracolich Plaza [2116] Corner of Ice and White Dragon [2106] The remains of the magic shop [2114] Corner of Bronze and White Dragon [2108] Ajax Avenue at chapel [2149] A bend in Ajax [2157] Hector street [2151] Hector Street [2146] White Dragon Boulevard at Armory [2104] East end of an over-grown plot of land [2110] White Dragon Boulevard [2107] White Dragon Blvd. [2105] Ajax street at Weaponshop (or whats left of it) [2154] A small ruined chapel [2148] Ajax street [2158] Ajax Street [2164] First intersection of Hector and Achilles [2150] Along White Dragon Boulevard [2103] An over-grown lot [2109] Curve in the road [2159] Intersection of Ajax and Solomon [2169] Achilles avenue at entrance to park [2156] Beginning of White Dragon Boulevard [2102] Solomon Street [2168] Achilles Avenue [2163] Khan Park [2155] A Dark Alleyway [2101] Intersection of Achilles and Solomon [2167] Alexander Street at park entrance [2162] Solomon Street [2166] Alexander Road [2161] A wide alleyway [2160] Canyon path south of British Valley - British Valleyto British Valley On the road to the forest - Plains of the Northto Plains of the North Yellow Dragon Road Courtyard South NO MAN'S LAND Courtyard North Ice Dragon Way Bronze Dragon Street at Warehouse Another corner of Hector and Achilles streets Shortcut A Bend in the Way Bronze Dragon Street Old Abandoned Warehouse Hector Street at Jeweler Achilles Avenue Achilles Avenue Hector Street at Bakery Ice Dragon Bend Bronze Dragon Street at wizard's back door Corner of Ajax and Hector A bend in the road Bend in Hector Street Armory Dracolich Plaza Corner of Ice and White Dragon remains of the magic shop Corner of Bronze and White Dragon Ajax Avenue at chapel A bend in Ajax Hector street Hector Street White Dragon Boulevard at Armory East end of an over-grown plot of land White Dragon Boulevard White Dragon Blvd. Ajax street at Weaponshop (or whats left of it) A small ruined chapel Ajax street Ajax Street First intersection of Hector and Achilles Along White Dragon Boulevard An over-grown lot Curve in the road Intersection of Ajax and Solomon Achilles avenue at entrance to park Beginning of White Dragon Boulevard Solomon Street Solomon Street Khan Park A Dark Alleyway Intersection of Achilles and Solomon Alexander Street at park entrance Alexander Road A wide alleyway STONIA · AREA CHART · RAFF/IWQ Hood 70 rooms, drawn from hood.are - stairs drawn where they lead. NESW road or open ground - one dot, one roomwater - one dot, one roomroom indoors (hover for its name and number)stairs up: the rooms at the end of the line are abovestairs down: the rooms at the end are belowa way to another area - click to open its chart

Hover a room for its name and number. Gold dotted lines with a triangle are stairs (up or down); the arrows at the edges lead to other areas - click one to open that chart.