Plate I · General chart of the Cruel and Lost World of Stonia Surveyed 1993 · resurveyed 2026

The First Estonian Multi User Dungeon

Stonia The Cruel and Lost World of Stonia

A text world of ancient and mythological Estonia, Nordic legend and Tolkien, first put to sea at Tallinn Technical University in 1993 - and afloat again: a ROM 2.4 rebuild of the original Stonia code and areas.

Bearing - set your client to
smud.sinilumi.ee 4000

Telnet or any MUD client - JMC, powwow, Mudlet, TinTin++. New here? Read First steps.

P I L L

Põhi, Ida, Lõuna, Lääs - north, east, south, west

96
areas charted
8,850
rooms
55+5
mortal + immortal levels
2 s
per combat round

Sailing directions

What Stonia is

“Stonia MUD kujutab endast muistset- või muinasjutulist aega, kus elasid inimeste kõrval ka veel paljud teised rassid; nagu näiteks haldjad, päkapikud, kääbikud, mäekollid, deemonid, hiiglased ja veel paljud teised.”
From the original Estonian intro

A multi user dungeon is a shared world you read and type your way through. You make a character, choose a people and a class, and walk out into a land where - as the old intro warns - “all races aren't good friends here and you must very carefully take care yourself.”

"Stonia is like a synonym of Ancient and Mythological Estonia," as its founder RalfII put it. Lindanise, Dorpat, Oesel and Lake Peipus sit on the same chart as Moria, Barad-dur and the Shire.

Stonia keeps its old pace and arithmetic: a combat round every 2 seconds, experience counted as in Stonia (a hero sits at 282 million exp), and heroes from level 51 climbing on with warpoints. Player killing is allowed between different skins.

4
skins
11
races
4
classes

Tide table · live

Who sails tonight

Read from the game itself, in Stonia's own words - the same as typing count in the game.

Whities no
Blackies no
Brownies no
Misties no
Live updated 70 s ago Rankings and the full count →

Notices to mariners

Latest news

A chart of every area

  • - The World page has a chart of each of the 98 areas, drawn from the game's own area files: every room, the stairs up and down (a gold triangle on a dotted line), and the roads out.
  • - Click a road off the edge of a chart to sail on to the neighbouring area's chart - it opens right at the room the road leads to.
  • - Each chart can be zoomed and dragged, and has a search to find a room by name.

Tickets #392-#396: charm, sleep and disband as in Stonia

  • - disband sets charmed followers free, as in Stonia. (#392)
  • - Charm on someone already charmed or asleep just fails - nobody wakes or turns on you. (#393)
  • - Sleep works again (it always found its target 'too agitated'); a failed sleep, curse or weaken leaves a sleeper asleep. (#394, #395)

Stonia's website: stonia.sinilumi.ee

  • - The website is called Stonia, as the game always was, and moves to stonia.sinilumi.ee.
  • - The old LogStation's 521 logs and their 5581 comments are here, with the numbers they always had (old show.php links still work).
  • - The players' 91 hand-drawn area maps are on the World page - click to open, click again to zoom.

The new website

  • - The game has a website again, drawn as an old sea chart: the peoples and their stats, first steps, the world's atlas of areas, rules, Stonia's history, MUD clients and the news - in English and Estonian, light or dark.
  • - Who is on, live: each skin only as the words count gives a stranger, never numbers; with the rankings, warlords and avatars.
  • - LogStation lives on: upload, read and comment on logs. Polls and the PK tournament (sign-up, random draws, brackets) are here too.

LogStation

From the logbooks

Gazetteer

Estonian shores, Tolkien's lands

Today's world holds 96 areas and 8,850 rooms. The original held 94 areas and 6,801 rooms, 80% of them new zones.

Lindanise Dorpat Oesel Lake Peipus Moria Barad-dur Shire Helms Deep Earthsea Caves of Balrog Descent to Hell Smurf Village Astral Plane Nirvana

Open the world chart →

Plate III · a navigator's handbook

First steps

  1. Connect a MUD client to smud.sinilumi.ee 4000.
  2. Make an account, then a character: race, then class.
  3. Type help, look, score - and read the rules.
  4. Consider before you kill. Set your wimpy.

Read the whole route →

Ship's log

A voyage since 1993

Before Stonia there was VUM, the Virtual Universe of University. Then RalfII started something new at Tallinn Technical University, and players have been meeting in it - and in saunas and town halls - ever since.

Read the history →

  1. Nov 1993

    The first version runs on MERC code at Tallinn Technical University.

  2. 26 Aug 1994

    The second version, on ROM 2.3, about 80% recoded, runs 24/7 on a Sun Sparcstation-20.

  3. 1 Apr 1997

    The first gathering, in a sauna in the woods near Puka.

  4. 12 May 2000

    The second gathering at Tartu Maja: about 50 people and 7 immortals.

  5. Today

    Stonia, running again, kept by Sarka at smud.sinilumi.ee 4000.

The crew

Have your say

The game is shaped by the people who play it. Accounts here are by invitation - ask an immortal in the game.

WARNING: The Surgeon General has determined that Mudding can cause ... Forgetfulness, Geekiness, ... Boredom ...