96
areas open to mortal travellers
Plate IV - the sea chart
Cities of the old Estonian shore, Tolkien's mountains, crypts, swamps and planes beyond the sky - drawn here from the very files the game loads when it wakes.
96
areas open to mortal travellers
8,773
rooms across those 96 areas
8,850
rooms in every file the game loads, staff zones included
8
areas where the eleven races begin their lives
How we counted: every .are file listed in the game's area.lst that has an #AREA header (103 files; help, socials, skill groups and the boot file have none). Rooms are the #vnum entries of each #ROOMS section. Five headed files hold no rooms at all (Artifacts, Equip, Some Items, Harondale and Saru - Saru is a single monster, though the old lists name it as an area).
From the old site
The map as stonia.ttu.ee drew it, in the old site's own ASCII art: mountains, forests, the roads and the little towers marked |_O|.
>><<>><<>><<>><<>><<>><< A small overview of Stonia >><<>><<>><<>><<>><<>><< `'///\\\`'/\`\ \`'`///\\\'`/\'`/\/\'`'`/\'///\\\`/\/\\\\`/\'/\`/\'/\/\` /\`/ `/////\\\/\/\'\ /\////\\\\/\/\///\\\`'/\/\///\\\///\\\`'/\/\`|/\/\/\/\/\/\/ `'`'/\/\///\\\`/\/\____'`///\\\//\\\\///\\\'`'`////\\\\///\\\'//\/\|/\/\|/ `'`///\\\//\\\///\\\__ \////\\\\`'`'/// -\\\`'`'`'//\\////\\\\|/\|/\`||'`\ `'////\\\\`'`////\\\\'\ \//\\'`'`'`'`....'`'`'`'`'|_O|`'`'`'/\/\`'|'`//\\'\ `'`/\/\'`'`'`'`'`'____/ /|_O|'`'`'`...`'`'`'`'`'`'`'`'`'`'`'/\/\/\/\`|_O|'/ /\/\/\\'/\/\`'`'`/ ____/`.`'`'`'....`'`'`'`'`'`'`'`'`'`'`'`'`|`|/\/\...'`'\ /\//\/\/\\/\`'`'/ /'`'`'`........'`'`'`'`'`'`'`'`//\/\`/\/\'`'`'|'|..'/\/\`\ '|/\|/\/\\|'`'`/ /`'`'`'`'`'`'`'.'`'//\\.........'/\/\/\/\\'`'`'`'`.`'/\/\`/ /\//\/\/\|`'`'/ /'`'`'`'`'______....|_O|`_____`'.'/|//\/\|`'`'`'`'`.`'|'|'/ `/\/\/||/\`'`'\ \________/ ____ \_______/ ___ \_____________`'`'//\\`'`'`/ /\/|'|/\//\'`'/ __________/'`'`\_____|___/`'`\__|__________ \'..|_O|.....\ //\/\'/|/\\'`/ /`'`'`/\'`'`'`/\'`.....`'`'`'`'/\...........\/\___________/ `|\/\/\`/\|'/ /'/\`'/\_\`/\'///\\.`/\'`'`'`/\/__\'` ' ` \_____________ `'`|'|/\'|`'\ \/\/\/\/\'/_/\`|_O|./__\/\`'/__\`'`'/\` ' ' ` \ `/\'`/\/\'`'/ ///\///\\\`/\/\'`/\'`/\/\/\'`'/\`'`/\/\' ' \ /\/\///\\\`/ ///\/\//\\\///\\\/\/\/_///\\\`/\/\'///\\\ ` '\ //\\\//\\\/ /'///\\\`'`////\\///\\\////\\\///\\\///\\\\' /\ / //\\\\`'`/ /`////\\\\'/\`'`'////\\\\`'`'`////\\\\'`'`'`'`' ' /__\'\
Atlas index
All 96 areas, with the builders as each file's header credits them. Stonia's builders almost never wrote a level range into the header, so the levels here are those of the monsters living in each area, read from its file.
| Area | Builders (as credited) | Monster levels | Typical | Rooms |
|---|---|---|---|---|
| Shallow water - typical monster level 1-15 · 28 areas · 2,353 rooms | ||||
| Lost Mud-School map | Hatchet/RalfII | 1–60 | 1 | 49 |
| Gerighelm Park map | Zarchon | 1–5 | 2 | 24 |
| Graveyard map | Alfa/Waim/Cody | 3–40 | 5 | 78 |
| Larkspur's Last Laugh map | Claude | 5–30 | 5 | 10 |
| Pyramid map | Drai/Waim | 1–91 | 5 | 198 |
| Rat's Lair map | Hatchet | 1–50 | 5 | 43 |
| Chapel Catacombs Home Famous map | Copper/RalfII/Waim | 1–54 | 7 | 98 |
| Hood map | Raff/Iwq | 5–13 | 7 | 70 |
| Eastern Path Home Famous map | Anon/Waim | 3–51 | 8 | 80 |
| Gerighelm Sewers map | Zarchon | 5–56 | 8 | 31 |
| MidenNir map | Copper/Waim | 1–35 | 8 | 86 |
| Dylan map | Dylan | 5–60 | 10 | 91 |
| Holy Grove map | Alfa | 1–20 | 10 | 21 |
| Mines of Juargan Famous map | Anon/Waim | 1–55 | 10 | 86 |
| Rabbit Plains map | XTBart | 6–51 | 10 | 240 |
| Troll Den map | Cody | 8–53 | 10 | 100 |
| Woodland map | Asm | 6–28 | 10 | 87 |
| Land of the Fire Newts map | Nirrad/Cody | 5–25 | 11 | 32 |
| Thalos map | Drkside | 3–55 | 11 | 84 |
| Under the Sorbus's Hut map | Cringe | 1–55 | 11 | 14 |
| British Valley map | Mrgs | 3–55 | 12 | 198 |
| Dwarven Catacombs map | Raff | 1–53 | 12 | 69 |
| New Ofcol map | Hatchet | 1–60 | 12 | 108 |
| Crystalmir Lake map | Strahd/Waim | 3–45 | 14 | 84 |
| Enchanted Forest map | Stok | 4–59 | 15 | 93 |
| Shire Home Famous map | Poohb/Waim | 2–53 | 15 | 177 |
| Spider Haunt map | Celestian/Waim | 5–35 | 15 | 65 |
| Watchtower map | MargusV/Cody | 6–52 | 15 | 37 |
| Open sea - typical monster level 16-30 · 27 areas · 2,611 rooms | ||||
| Astral Plane Famous map | Andersen Astral/Githyanki | 8–37 (header says 10–35) | 16 | 80 |
| Descent to Hell Famous map | Strahd/RalfII/Waim/Defarge | 5–51 | 16 | 146 |
| Grey Mountains Home Famous map | Cody | 4–55 | 16 | 175 |
| Old Marsh map | Generic | 3–50 | 16 | 18 |
| Old Thalos map | Kahn | 1–60 | 16 | 76 |
| Smurf Village Famous map | Generic/Waim/Cody | 8–35 | 16 | 29 |
| Town of Solea Famous map | Strahd/RII/Waim | 1–53 | 16 | 128 |
| Dorpat Home Famous map | Anon | 1–52 | 17 | 287 |
| Moria Home Famous map | Alfa/Suller | 3–60 | 18 | 198 |
| Iron Mountains map | Fred | 3–54 | 20 | 198 |
| Jeddyland Forest & Town map | Sabbath | 2–55 | 20 | 181 |
| Snake's Lair map | Blazer/Hyena | 10–55 | 20 | 24 |
| Lonely Grassland map | Adebisi | 11–50 | 22 | 50 |
| Dark Forest map | Adebisi/Gandar/Seem | 8–55 | 23 | 50 |
| Drow Caves map | Drkside/Waim | 5–52 | 23 | 51 |
| Dwarven Kingdom Home Famous map | Anon/Cody | 5–52 | 23 | 79 |
| Haon Dor Famous map | Diku/Cody | 15–55 | 24 | 228 |
| Ofcol Famous map | Cringe | 3–53 | 24 | 47 |
| Dragon Tower map | Wench/Cody | 5–59 | 25 | 44 |
| Keep of Mahn-Tor map | Unknown | 2–55 | 25 | 100 |
| Nirvana Famous map | Laika | 20–35 | 25 | 29 |
| Town of Gerighelm Famous map | Zarchon/RalfII | 1–51 | 27 | 125 |
| Redferne's map | Diku Redferne's Residence | 29–29 (header says 20–30) | 29 | 17 |
| The Valley Home Famous map | Hatchet/Waim/Cody | 4–54 | 29 | 94 |
| Daycare map | Bad & Cringe | 5–53 | 30 | 83 |
| Sewer map | Nox | 5–50 | 30 | 41 |
| Temple of Seth Famous map | XTBart/Zarquon | 1–55 | 30 | 33 |
| Deep water - typical monster level 31-45 · 19 areas · 1,683 rooms | ||||
| Gnome Village map | Vougon/Cody | 5–50 | 31 | 87 |
| Mega map | Celestian/Cody | 25–40 | 33 | 53 |
| Lair of Werewolves map | Cody | 25–55 | 35 | 59 |
| Lake Peipus Famous map | Roll | 22–58 | 35 | 100 |
| Plains of the North map | Unknown | 2–60 | 35 | 116 |
| Galaxy map | Anon/Cody | 20–52 | 37 | 100 |
| Northern Trail map | Cody | 10–50 | 37 | 81 |
| Grand Waterfall map | Cody | 10–51 | 40 | 100 |
| Arachnos map | Seem | 5–60 | 41 | 58 |
| Dream map | Mrgs/Seem/Snark | 5–59 | 41 | 77 |
| Lindanise Famous map | Diku/RalfII/Saru | 1–60 | 41 | 260 |
| Purgatory Famous map | Envy/RalfII | 27–55 | 41 | 27 |
| Temple of Azakath Famous map | Snark/Defarge/Seem | 20–60 | 42 | 43 |
| The Road to Hell map | Seem | 35–55 | 43 | 51 |
| Black Marsh Famous map | Cody | 10–55 | 45 | 123 |
| Eastern Path II map | Anon/Waim | 30–55 | 45 | 100 |
| Plain Wastelands map | Sauron | 15–55 | 45 | 89 |
| Rhowyn Forest map | Anon/Waim | 40–51 | 45 | 59 |
| Underwood map | Roll | 31–56 | 45 | 100 |
| Here be dragons - typical monster level 46 and up · 22 areas · 2,126 rooms | ||||
| High Tower of Sorcery Famous map | Anon | 30–60 | 47 | 182 |
| Little Haven Fortress map | Mahatma | 17–55 | 47 | 34 |
| Wyvern's Tower Famous map | Tyrst/Snark/Cody | 10–53 | 47 | 61 |
| Fort British Famous map | Mrgs/Hokah | 40–52 | 48 | 76 |
| Barad-dur Famous map | Aragorn | 2–60 | 49 | 163 |
| Canyon map | Cody | 45–53 | 49 | 100 |
| Empyrean Famous map | Roll | 23–59 | 49 | 71 |
| Earthsea Famous map | Segoy | 13–57 | 50 | 89 |
| Thieves Forest Famous map | Kent | 30–52 | 50 | 60 |
| Fellin map | Roll | 35–60 | 51 | 95 |
| Green River and Island map | Cody | 30–55 | 51 | 97 |
| Helms Deep Famous map | Roll | 8–58 | 51 | 100 |
| Molodir's Curse map | Seem | 49–60 | 51 | 17 |
| Valley of Baldor map | Crom/Cody | 15–56 | 51 | 100 |
| Lower Dungeons of Stonia map | Roll/Blazer/Volur/Fate | 52–52 | 52 | 400 |
| Caves of Balrog Famous map | Blazer | 50–60 | 53 | 38 |
| The Tauren Forest Famous map | Blazer/Gryyn | 40–58 | 53 | 91 |
| Endless Air map | Copper/Suller | 5–55 | 55 | 99 |
| Oesel Famous map | Roll | 41–60 | 55 | 100 |
| Quifael map | Cody | 51–60 | 55 | 28 |
| Battle Arena Famous map | Stok/Volur/Snark | 56–60 | 56 | 25 |
| Bog map | Roll | 22–60 | 58 | 100 |
No area on the chart matches that. Try fewer letters.
"Typical" is the median level of the monsters in an area's file: half are below it, half above. A town full of level-1 townsfolk can still keep a level-60 guard at the gate, so read the full range too - and consider before you kill.
Area charts
Drawn from the game's own area files: every room, the stairs up and down, and the roads to the neighbouring lands - click a road off the edge to sail on to the next chart.