LogStation

Kõrberännakud...

by Kahwel 05.08.2003 1 views 11 comments from the old LogStation
[Exits: north east ^south^ west]

: Hp:Perfect Mana:Good > sca
You scan all directions around you:
The giant, purple sand worm is fairly far off north from here.
The wandering prophet is pretty close by east from here.
Halforc is pretty close by south from here.

: Hp:Perfect Mana:Good > s
The Great Eastern Desert

 [Exits: north east ^south^ west]
(Red Aura) (Black Aura) Halforc is here.

8 Hp:Perfect Mana:Good > c dem 2.
A fiery ray emerges from a piece of lava!
Your torments massacres Halforc!

8 Hp:Perfect Mana:Good Halforc:Bruises > 
A Halforc has fled!
A Halforc leaves north.

: Hp:Perfect Mana:Good > #   {Halforc is here} now triggers {kill halforc} @ {0}
#   {*%1 the Halforc* %2} now triggers {kill halforc} @ {0}
#   {Halforc has arrived from %0} now triggers {kill halforc} @ {0}
#   {Halforc is flying here} now triggers {kill halforc} @ {0}
#   {Halforc is sleeping here} now triggers {bs halforc} @ {0}
#   {Halforc flies in from %1} now triggers {kill halforc} @ {0}
#   {Halforc is resting} now triggers {kill halforc} @ {0}n
sca
The Great Eastern Desert

 [Exits: north east south west]

: Hp:Perfect Mana:Good > You scan all directions around you:
The giant, purple sand worm is fairly far off north from here.
The wandering prophet is pretty close by east from here.
Halforc is fairly far off south from here.

: Hp:Perfect Mana:Good > s
The Great Eastern Desert

 [Exits: north east ^south^ west]
c dem halforc
(Red Aura) (Black Aura) (injured) Halforc is here.

8 Hp:Perfect Mana:Good > s
A fiery ray emerges from a piece of lava!
Your torments massacres Halforc!

8 Hp:Perfect Mana:Good Halforc:Wounds > 
Your blast injures Halforc.

8 Hp:Perfect Mana:Good Halforc:Wounds > 
A Halforc attempts to flee but fails.

8 Hp:Perfect Mana:Good Halforc:Wounds > 
A Halforc has fled!
A Halforc leaves north.

: Hp:Perfect Mana:Good > #   {Halforc is here} now triggers {kill halforc} @ {0}
#   {*%1 the Halforc* %2} now triggers {kill halforc} @ {0}
#   {Halforc has arrived from %0} now triggers {kill halforc} @ {0}#   {Halforc has arrived from %0} now triggers {kill halforc} @ {0}
#   {Halforc is flying here} now triggers {kill halforc} @ {0}
#   {Halforc is sleeping here} now triggers {bs halforc} @ {0}
#   {Halforc flies in from %1} now triggers {kill halforc} @ {0}
#   {Halforc is resting} now triggers {kill halforc} @ {0}
n
The Great Eastern Desert

 [Exits: north east south west]
The corpse of human is lying here.

8 Hp:Perfect Mana:Good > n
The Great Eastern Desert

 [Exits: north east ^south^ west]
c dem halforc
(Red Aura) (Black Aura) (wounded) Halforc is here.

8 Hp:Perfect Mana:Good > The Great Eastern Desert

 [Exits: north east south west]

: Hp:Perfect Mana:Good > You imagine that it hurt somebody.

: Hp:Perfect Mana:Good > s
The Great Eastern Desert

 [Exits: north east ^south^ west]

: Hp:Perfect Mana:Good > s
The Great Eastern Desert

 [Exits: north east ^south^ west]
The corpse of human is lying here.

8 Mana:Good > s
The wind-swept ledge

 [Exits: ^north^ west]
(Red Aura) (Black Aura) *Razel the Demon* is here.
c dem halforc
(Red Aura) (Black Aura) (wounded) Halforc is here.
A brightly colored snake slithers along the sands.

8 Mana:Good > Demon gives a yellow potion to Halforc.

8 Mana:Good > You imagine that it hurt somebody.

8 Mana:Good > n
The Great Eastern Desert

 [Exits: north east ^south^ west]
The corpse of human is lying here.

8 Mana:Good > n
The Great Eastern Desert

 [Exits: north east ^south^ west]

: Mana:Good > s
The Great Eastern Desert

 [Exits: north east ^south^ west]
The corpse of human is lying here.

8 Mana:Good > s
The wind-swept ledge

 [Exits: ^north^ west] [Exits: ^north^ west]
(Red Aura) (Black Aura) *Razel the Demon* is here.
c dem halforc
(Red Aura) (Black Aura) (wounded) Halforc is here.
A brightly colored snake slithers along the sands.

8 Mana:Good > A fiery ray emerges from a piece of lava!
Your torments decimates Halforc!

8 Mana:Good Halforc:Wounds > 
Halforc wields a long silverbladed dagger.

8 Mana:Good Halforc:Wounds > c wea

A Halforc attempts to flee but fails.

8 Mana:Good Halforc:Wounds > 
A Halforc has fled!
A Halforc leaves north.
Cast the spell on whom?

: Mana:Good > Demon's backstab obliterates you!

: Hp:Bruises Mana:Good Demon:Scratches > l
The wind-swept ledge
Being very careful not to lose your balance, you look around and
find that this canyon is about a half a kilometer deep. To the west is
a dark cave leading under the desert sands.

 [Exits: ^north^ west]
c dem halforc
(Red Aura) (Black Aura) (wounded) Halforc is here.
(Red Aura) (Black Aura) *Razel the Demon* is here, fighting YOU!
A brightly colored snake slithers along the sands.

8 Hp:Bruises Mana:Good Demon:Scratches > A fiery ray emerges from a piece of lava!
Your torments disembowels Halforc!
A Halforc attempts to flee but fails.

8 Hp:Bruises Mana:Good Demon:Scratches > 
Your blast injures Demon.

8 Hp:Bruises Mana:Good Demon:Scratches > 
A Halforc attempts to flee but fails.

8 Hp:Bruises Mana:Good Demon:Scratches > 
A Halforc has fled!
A Halforc leaves west.

: Hp:Bruises Mana:Good Demon:Scratches > 
a fairy's magical weapon starts to sparkle and glow!
Your blast of lightning decimates Demon!

: Hp:Bruises Mana:Good Demon:Bruises > n
No way!  You are still fighting!

: Hp:Bruises Mana:Good Demon:Bruises > n

Thorkthot gossips 'sain dwarfi sethi'
A Demon attempts to flee but fails.

8 Hp:Bruises Mana:Good Demon:Bruises > 
A Demon has fled!
A Demon leaves north.
The Great Eastern Desert

 [Exits: north east ^south^ west]
The corpse of human is lying here.
(Red Aura) (Black Aura) (injured) *Razel the Demon* is here.8 Hp:Bruises Mana:Good > n
n
The Great Eastern Desert

 [Exits: north east ^south^ west]

: Hp:Bruises Mana:Good > The Great Eastern Desert

 [Exits: north east south west]

: Hp:Bruises Mana:Good > #No matches found for {Orc*}
#No matches found for {Orc*}
#No matches found for {Orc*}
# {Halforc is here} is no longer a action.
# {*%1 the Halforc* %2} is no longer a action.
# {Halforc has arrived from %0} is no longer a action.
# {Halforc is flying here} is no longer a action.
# {Halforc is sleeping here} is no longer a action.
# {Halforc flies in from %1} is no longer a action.
# {Halforc is resting} is no longer a action.
#No matches found for {Demon is here}
#No matches found for {*%1 the Demon* %2}
#No matches found for {Demon has arrived from %0}
#No matches found for {Demon is flying here}
#No matches found for {Demon is sleeping here}
#No matches found for {Demon flies in from %1}
#No matches found for {Demon is resting}
#No matches found for {Giant is here}
#No matches found for {*%1 the Giant* %2}
#No matches found for {Giant has arrived from %1}
#No matches found for {Giant is flying here}
#No matches found for {Giant is sleeping here}
#No matches found for {Giant flies in from %1}#No matches found for {Giant is resting here}
#No matches found for {Nomad is here}
#No matches found for {*%1 the Nomad* %2}
#No matches found for {Nomad has arrived from %1}
#No matches found for {Nomad is flying here}
#No matches found for {Nomad is sleeping here}
#No matches found for {Nomad flies in from %1}
#No matches found for {Nomad is resting here}
#No matches found for {Ghost is flying here}
#No matches found for {*%1 the Ghost* %2}
#No matches found for {Ghost is sleeping here}
#No matches found for {Ghost flies in from %1}
#No matches found for {Ghost is resting}
#No matches found for {Human is here}
#No matches found for {*%1 the Human* %2}
#No matches found for {Human has arrived from %0}
#No matches found for {Human is flying here}
#No matches found for {Human is sleeping here}
#No matches found for {Human flies in from %1}
#No matches found for {Human is resting}
#No matches found for {Elf is here}
#No matches found for {*%1 the Elf* %2}
#No matches found for {Elf has arrived from %0}
#No matches found for {Elf is flying here}
#No matches found for {Elf is sleeping here}
#No matches found for {Elf flies in from %1}
#No matches found for {Elf is resting}
#No matches found for {Hobbit is here}
#No matches found for {*%1 the Hobbit* %2}
#No matches found for {Hobbit has arrived from %0}
#No matches found for {Hobbit is flying here}
#No matches found for {Hobbit is sleeping here}
#No matches found for {Hobbit flies in from %1}
#No matches found for {Hobbit is resting}#No matches found for {Dwarf is here}
#No matches found for {*%1 the Dwarf* %2}
#No matches found for {Dwarf has arrived from %0}
#No matches found for {Dwarf is flying here}
#No matches found for {Dwarf is sleeping here}
#No matches found for {Dwarf flies in from %1}
#No matches found for {Dwarf is resting}
hide

Thorkthot gossips 'a krt'
You attempt to hide yourself.

: Hp:Bruises Mana:Good > 
Nongh gossips '?'

: Hp:Bruises Mana:Good > #   {x} now aliases {c wea halforc} in [default] group 
s

Thorkthot gossips 'clericu poiss'
The Great Eastern Desert

 [Exits: north east ^south^ west]

: Hp:Bruises Mana:Good > s
The Great Eastern Desert

 [Exits: north east south west]
The corpse of human is lying here.

8 Hp:Bruises Mana:Good > s
The wind-swept ledge

 [Exits: ^north^ west]
(Red Aura) (Black Aura) (wounded) Halforc is here.A brightly colored snake slithers along the sands.

8 Hp:Bruises Mana:Good > s
Alas, you cannot go that way.

8 Hp:Bruises Mana:Good > n
The Great Eastern Desert

 [Exits: north east south west]
The corpse of human is lying here.
(Red Aura) (Black Aura) (wounded) Halforc is here.

8 Hp:Bruises Mana:Good > s
The wind-swept ledge

 [Exits: ^north^ west]
(Red Aura) (Black Aura) (injured) *Razel the Demon* is here.
A brightly colored snake slithers along the sands.

: Hp:Bruises Mana:Good > 
Nongh gossips 'kes?'

: Hp:Bruises Mana:Good > n
The Great Eastern Desert

 [Exits: ^north^ east south west]
The corpse of human is lying here.

8 Hp:Bruises Mana:Good > l 2.
Once upon a time, there weas etherness and between that Limbo
Kahwel is a paragon of Diablo's religion.
Kahwel is sized as medium and he has quite a few wounds.

Kahwel is using:<used as light>     (Red Aura) (Glowing) a piece of lava
<worn on finger>    (Invis) (Glowing) a ring of dragons
<worn on finger>    (Invis) (Glowing) a ring of dragons
<worn around neck>  (Magical) (Glowing) Titan's necklace
<worn around neck>  (Magical) (Glowing) Titan's necklace
<worn on head>      (Magical) (Glowing) Crown of Azakath
<worn on legs>      (Red Aura) a pair of black leggings
<worn on feet>      (Red Aura) a pair of black boots
<worn on hands>     (Red Aura) a pair of black gloves
<worn on arms>      (Red Aura) a pair of black sleeves
<worn as shield>    (Magical) a full metal shield
<worn about body>   (Red Aura) a black coat
<worn about waist>  a leather belt with human scalps
<worn around wrist> a beavertail bracer
<worn around wrist> a beavertail bracer
<wielded>           (Invis) (Magical) (Glowing) (Humming) a fairy's magical weapon
<held>              (Magical) The licence to kill
<carved>            (Magical) some obvious marks of whipping

8 Hp:Bruises Mana:Good > s
Halforc's backstab obliterates you!

8 Hp:Hurt Mana:Good Halforc:Wounds > No way!  You are still fighting!

8 Hp:Hurt Mana:Good Halforc:Wounds > c hea
A warm feeling fills your body.

8 Hp:Bruises Mana:Used Halforc:Wounds > 
Thorkthot gossips 'oli miski'

8 Hp:Bruises Mana:Used Halforc:Wounds > l halforc
Halforc is sized as medium and he has some big nasty wounds and scratches.

Halforc is using:<used as light>     (Glowing) a bright ball of light
<worn as shield>    a large wooden shield
<wielded>           (Magical) (Humming) a long silverbladed dagger

You peek at the inventory:
     a canoe

8 Hp:Bruises Mana:Used Halforc:Wounds > 
A Halforc has fled!
A Halforc leaves north.

8 Hp:Bruises Mana:Used > hide
You attempt to hide yourself.

8 Hp:Bruises Mana:Used > s
The wind-swept ledge

 [Exits: ^north^ west]
(Red Aura) (Black Aura) (injured) *Razel the Demon* is here.
(Red Aura) (wounded) Halforc is here.
A brightly colored snake slithers along the sands.

8 Hp:Bruises Mana:Used > w
The cave mouth

 [Exits: ^east^ west]
The raggedy dervish walks on aimlessly.
The large dervish watches for signs of trouble.

: Hp:Bruises Mana:Used > e
The wind-swept ledge

 [Exits: ^north^ west](Red Aura) (Black Aura) *Bonita the Nomad* is here.
(Red Aura) (Black Aura) (injured) *Razel the Demon* is here.
(Red Aura) (Black Aura) (wounded) Halforc is here.
A brightly colored snake slithers along the sands.

8 Hp:Bruises Mana:Used > n
The Great Eastern Desert

 [Exits: north east ^south^ west]
The corpse of human is lying here.

8 Hp:Bruises Mana:Used > #   {Halforc is here} now triggers {kill halforc} @ {0}
#   {*%1 the Halforc* %2} now triggers {kill halforc} @ {0}
#   {Halforc has arrived from %0} now triggers {kill halforc} @ {0}
#   {Halforc is flying here} now triggers {kill halforc} @ {0}
#   {Halforc is sleeping here} now triggers {bs halforc} @ {0}
#   {Halforc flies in from %1} now triggers {kill halforc} @ {0}
#   {Halforc is resting} now triggers {kill halforc} @ {0}
s

Halforc's backstab obliterates you!
No way!  You are still fighting!

8 Hp:Nasty Mana:Used Halforc:Wounds > #   {PANIC! You couldn't escape!} now triggers {flee} @ {5}
flee

Halforc's stab decimates you!

8 Hp:Hurt Mana:Used Halforc:Wounds > flee
PANIC! You couldn't escape!

8 Hp:Hurt Mana:Used Halforc:Wounds > hdie
flee
PANIC! You couldn't escape!
8 Hp:Hurt Mana:Used Halforc:Wounds > Huh? 'hdie ' -- what's that?

8 Hp:Hurt Mana:Used Halforc:Wounds > The Great Eastern Desert

 [Exits: north east ^south^ west]
Wooouuuooo.... huh... Looks like you succeeded to flee.

: Hp:Hurt Mana:Used > hide
You attempt to hide yourself.

: Hp:Hurt Mana:Used > #No matches found for {Orc*}
#No matches found for {Orc*}
#No matches found for {Orc*}
# {Halforc is here} is no longer a action.
# {*%1 the Halforc* %2} is no longer a action.
# {Halforc has arrived from %0} is no longer a action.
# {Halforc is flying here} is no longer a action.
# {Halforc is sleeping here} is no longer a action.
# {Halforc flies in from %1} is no longer a action.
# {Halforc is resting} is no longer a action.
#No matches found for {Demon is here}
#No matches found for {*%1 the Demon* %2}
#No matches found for {Demon has arrived from %0}
#No matches found for {Demon is flying here}
#No matches found for {Demon is sleeping here}
#No matches found for {Demon flies in from %1}
#No matches found for {Demon is resting}
#No matches found for {Giant is here}
#No matches found for {*%1 the Giant* %2}
#No matches found for {Giant has arrived from %1}
#No matches found for {Giant is flying here}
#No matches found for {Giant is sleeping here}
#No matches found for {Giant flies in from %1}
#No matches found for {Giant is resting here}#No matches found for {Nomad is here}
#No matches found for {*%1 the Nomad* %2}
#No matches found for {Nomad has arrived from %1}
#No matches found for {Nomad is flying here}
#No matches found for {Nomad is sleeping here}
#No matches found for {Nomad flies in from %1}
#No matches found for {Nomad is resting here}
#No matches found for {Ghost is flying here}
#No matches found for {*%1 the Ghost* %2}
#No matches found for {Ghost is sleeping here}
#No matches found for {Ghost flies in from %1}
#No matches found for {Ghost is resting}
#No matches found for {Human is here}
#No matches found for {*%1 the Human* %2}
#No matches found for {Human has arrived from %0}
#No matches found for {Human is flying here}
#No matches found for {Human is sleeping here}
#No matches found for {Human flies in from %1}
#No matches found for {Human is resting}
#No matches found for {Elf is here}
#No matches found for {*%1 the Elf* %2}
#No matches found for {Elf has arrived from %0}
#No matches found for {Elf is flying here}
#No matches found for {Elf is sleeping here}
#No matches found for {Elf flies in from %1}
#No matches found for {Elf is resting}
#No matches found for {Hobbit is here}
#No matches found for {*%1 the Hobbit* %2}
#No matches found for {Hobbit has arrived from %0}
#No matches found for {Hobbit is flying here}
#No matches found for {Hobbit is sleeping here}
#No matches found for {Hobbit flies in from %1}
#No matches found for {Hobbit is resting}
#No matches found for {Dwarf is here}#No matches found for {*%1 the Dwarf* %2}
#No matches found for {Dwarf has arrived from %0}
#No matches found for {Dwarf is flying here}
#No matches found for {Dwarf is sleeping here}
#No matches found for {Dwarf flies in from %1}
#No matches found for {Dwarf is resting}

Nongh gossips 'irf spelle ple peal ma taon:p'

: Hp:Hurt Mana:Used > s
The Great Eastern Desert

 [Exits: north east south west]
The corpse of human is lying here.
(Red Aura) (Black Aura) *Bonita the Nomad* is here.
(Red Aura) (Black Aura) *Razel the Demon* is here.
(Red Aura) (Black Aura) (wounded) Halforc is here.
Nomad looks at Demon.

8 Hp:Hurt Mana:Used > s
w
The wind-swept ledge

 [Exits: ^north^ west]
A brightly colored snake slithers along the sands.

: Hp:Hurt Mana:Used > The cave mouth

 [Exits: east west]
The raggedy dervish walks on aimlessly.
The large dervish watches for signs of trouble.

: Hp:Hurt Mana:Used > hide
You attempt to hide yourself.
: Hp:Hurt Mana:Used > w
The mysterious lair.

 [Exits: east]
(White Aura) The brass dragon steps out of the darkness and says 'Hello'.
Then adds to it, 'Prepare to die, have a nice day!'

: Hp:Hurt Mana:Used > c 'cure c'
You feel better!

: Hp:Wounds Mana:Used > l e
re
Nothing special there.

: Hp:Wounds Mana:Used > You rest.
 The brass dragon screams and attacks!

: Hp:Wounds Mana:Used Dragon:Perfect > hide
You cannot do it while fighting.

: Hp:Wounds Mana:Used Dragon:Perfect > #   {PANIC! You couldn't escape!} now triggers {flee} @ {5}
flee
flee
PANIC! You couldn't escape!

: Hp:Wounds Mana:Used Dragon:Perfect > w
The cave mouth

 [Exits: east west]
The raggedy dervish walks on aimlessly.
The large dervish watches for signs of trouble.
Wooouuuooo.... huh... Looks like you succeeded to flee.

: Hp:Wounds Mana:Used > The mysterious lair.

 [Exits: east]
(White Aura) The brass dragon steps out of the darkness and says 'Hello'.
Then adds to it, 'Prepare to die, have a nice day!'

: Hp:Wounds Mana:Used > hide
You attempt to hide yourself.

: Hp:Wounds Mana:Used > 
Thorkthot gossips 'sain t2pselt ennem sangi kukkumist 2ra, krdikrt'

: Hp:Wounds Mana:Used > whe
Players near you:
Someone              Somewhere near to you
Someone              Somewhere near to you
Kahwel               The mysterious lair.

: Hp:Wounds Mana:Used > e
The cave mouth

 [Exits: east west]
The raggedy dervish walks on aimlessly.
The large dervish watches for signs of trouble.

: Hp:Wounds Mana:Used > sca
You scan all directions around you:
Demon and The coral snake are pretty close by east from here.
The brass dragon is pretty close by west from here.

: Hp:Wounds Mana:Used > w
The mysterious lair.

 [Exits: east]
 [Exits: east]
(White Aura) The brass dragon steps out of the darkness and says 'Hello'.
Then adds to it, 'Prepare to die, have a nice day!'

: Hp:Wounds Mana:Used > e
The cave mouth

 [Exits: east west]
(Red Aura) (Black Aura) *Razel the Demon* is here.
The raggedy dervish walks on aimlessly.
The large dervish watches for signs of trouble.

: Hp:Wounds Mana:Used > e
The wind-swept ledge

 [Exits: ^north^ west]
A brightly colored snake slithers along the sands.

: Hp:Wounds Mana:Used > n
The Great Eastern Desert

 [Exits: north east south west]
The corpse of human is lying here.
(Red Aura) (Black Aura) (wounded) Halforc is here.

8 Hp:Wounds Mana:Used > n
The Great Eastern Desert

 [Exits: north east ^south^ west]

: Hp:Wounds Mana:Used > n
The Great Eastern Desert

 [Exits: north east south west]

: Hp:Wounds Mana:Used > n
The Sands of Sorrow

 [Exits: north east south west]

: Hp:Wounds Mana:Used > n
The Sands of Sorrow

 [Exits: north east south west]
A giant, purple sand worm thrusts up out of the sand and attacks!

: Hp:Wounds Mana:Used > n
The Sands of Sorrow

 [Exits: ^north^ east south west]
A brightly colored snake slithers along the sands.

: Hp:Wounds Mana:Used > n
Outside the Southern Gate of Dorpat

 [Exits: ^north^ south]
A pile of copper pennies.
A canoe has been left here.
8 Hp:Wounds Mana:Used > s
The Sands of Sorrow

 [Exits: ^north^ east south west]
A brightly colored snake slithers along the sands.

: Hp:Wounds Mana:Used > s
The Sands of Sorrow

 [Exits: north east south west]
A giant, purple sand worm thrusts up out of the sand and attacks!

: Hp:Wounds Mana:Used > s
The Sands of Sorrow

 [Exits: north east south west]

: Hp:Wounds Mana:Used > s
The Great Eastern Desert

 [Exits: north east ^south^ west]

: Hp:Wounds Mana:Used > e
The Great Eastern Desert

 [Exits: north east south west]
A small grey-haired man walks around spouting gospel.

: Hp:Wounds Mana:Used > e
A nomad camp

 [Exits: north east west]

: Hp:Wounds Mana:Used > whePlayers near you:
Someone              Somewhere near to you
Someone              Somewhere near to you
Kahwel               A nomad camp

: Hp:Wounds Mana:Used > n
Beside the camels

 [Exits: north east south west]
(Red Aura) A very dangerous rabid camel snorts at you.

: Hp:Wounds Mana:Used > e
The warrior's tent.

 [Exits: west]
The corpse of dwarf is lying here.
(Hide) You see a broad sword here.
(Hide) You see a small round shield here.
(Hide) You see a plain leather vest here.
(Hide) (Magical) A lantern lies here.
A proud nomad warrior stands here.
A proud nomad warrior stands here.
A proud nomad warrior stands here.
A proud nomad warrior stands here.
A proud nomad warrior stands here.

: Hp:Wounds Mana:Used > sl
You go to sleep.

: Hp:Wounds Mana:Used > info
You have 148/249 hit, 235/408 mana, 189/210 movement.

: Hp:Bruises Mana:Good > info
You have 153/249 hit, 247/408 mana, 199/210 movement.
: Hp:Bruises Mana:Good > info
info
You have 153/249 hit, 247/408 mana, 199/210 movement.

: Hp:Bruises Mana:Good > info
You have 153/249 hit, 247/408 mana, 199/210 movement.

: Hp:Bruises Mana:Good > You have 153/249 hit, 247/408 mana, 199/210 movement.

: Hp:Bruises Mana:Good > who
[ Ghost ] Thorkthot Gaasikambris ruumi j2tkub [Legend]
[ Ghost ] Kahwel the Leader of Misty Forces [MF] [Hero]
[ Ghost ] Nongh 192/354 @lvl 32 [Master]

Found 3 visible players, included 0 immortal players.

: Hp:Bruises Mana:Good > ount
Huh? 'ount ' -- what's that?

: Hp:Bruises Mana:Good > : Hp:Bruises Mana:Good > 

: Hp:Bruises Mana:Good > 

: Hp:Bruises Mana:Good > 


: Hp:Bruises Mana:Good > 


: Hp:Bruises Mana:Good > : Hp:Bruises Mana:Good > who
[ Ghost ] Thorkthot Gaasikambris ruumi j2tkub [Legend]
[ Ghost ] Kahwel the Leader of Misty Forces [MF] [Hero]
[ Ghost ] Nongh 192/354 @lvl 32 [Master]

Found 3 visible players, included 0 immortal players.

: Hp:Bruises Mana:Good > 


: Hp:Bruises Mana:Good > 
: Hp:Bruises Mana:Good > eq
You are using:
<used as light>     (Red Aura) (Glowing) a piece of lava
<worn on finger>    (Invis) (Glowing) a ring of dragons
<worn on finger>    (Invis) (Glowing) a ring of dragons
<worn around neck>  (Magical) (Glowing) Titan's necklace
<worn around neck>  (Magical) (Glowing) Titan's necklace
<worn on head>      (Magical) (Glowing) Crown of Azakath
<worn on legs>      (Red Aura) a pair of black leggings
<worn on feet>      (Red Aura) a pair of black boots
<worn on hands>     (Red Aura) a pair of black gloves
<worn on arms>      (Red Aura) a pair of black sleeves
<worn as shield>    (Magical) a full metal shield
<worn about body>   (Red Aura) a black coat
<worn about waist>  a leather belt with human scalps<worn around wrist> a beavertail bracer
<worn around wrist> a beavertail bracer
<wielded>           (Invis) (Magical) (Glowing) (Humming) a fairy's magical weapon
<held>              (Magical) The licence to kill
<carved>            (Magical) some obvious marks of whipping

: Hp:Bruises Mana:Good > 

: Hp:Bruises Mana:Good > 

: Hp:Bruises Mana:Good > 


: Hp:Bruises Mana:Good > 

: Hp:Bruises Mana:Good > 

: Hp:Bruises Mana:Good > 


: Hp:Bruises Mana:Good > 
: Hp:Bruises Mana:Good > 
Nongh gossips '2.1m'

: Hp:Bruises Mana:Good > af
You are affected by:
Sanctuary, which will wear off at any moment.
Stone skin, which will wear off in a day or two.
Giant strength, which will wear off in a day or two.
Armor, which will wear off in about half a day.
Shield, which will wear off in about a day.
Bless, which will wear off in about a day.
You are sneaking.
You are immune to summoning.
: Hp:Bruises Mana:Good > 


: Hp:Bruises Mana:Good > 
: Hp:Bruises Mana:Good > wa
st
You wake up and rest.

: Hp:Bruises Mana:Good > l
You stand up.

: Hp:Bruises Mana:Good > The warrior's tent.
This tent has a few furnishings, but mainly it holds the band's
protectors. They all stare at you coldly as you enter.

 [Exits: west]
The corpse of dwarf is lying here.
(Hide) A pile of copper pennies.
(Hide) You see a broad sword here.
(Hide) You see a small round shield here.
(Hide) (Magical) A lantern lies here.
A proud nomad warrior stands here.
A proud nomad warrior stands here.
A proud nomad warrior stands here.
A proud nomad warrior stands here.
A proud nomad warrior stands here.

: Hp:Bruises Mana:Good > c sa
You are surrounded by a protecting aura.

: Hp:Bruises Mana:Good > sl

Thorkthot gossips 'kahwel kus sa'
: Hp:Bruises Mana:Good > You go to sleep.

: Hp:Bruises Mana:Good > {x}={c wea halforc} [default]
go kle kõrbes
You gossip 'kle kõrbes'

: Hp:Scratches Mana:Good > 
Nongh gossips '16m to high master'

: Hp:Scratches Mana:Good > go myttan deemoni ja poolorkiga

Thorkthot gossips 'njah'
You gossip 'myttan deemoni ja poolorkiga'

: Hp:Scratches Mana:Good > 

: Hp:Scratches Mana:Good > wa
You wake up and rest.

: Hp:Excellent Mana:Good > st
You stand up.

: Hp:Excellent Mana:Good > w
Beside the camels

 [Exits: north east south west]
(Red Aura) A very dangerous rabid camel snorts at you.

: Hp:Excellent Mana:Good > whe
Players near you:
Someone              Somewhere near to you
Someone              Somewhere near to you
Kahwel               Beside the camelsSomeone              Somewhere near to you

: Hp:Excellent Mana:Good > s
A nomad camp

 [Exits: north east west]

: Hp:Excellent Mana:Good > w
The Great Eastern Desert

 [Exits: north east south west]
A small grey-haired man walks around spouting gospel.

: Hp:Excellent Mana:Good > w
The Great Eastern Desert

 [Exits: north east south west]

: Hp:Excellent Mana:Good > sca
You scan all directions around you:
The giant, purple sand worm is fairly far off north from here.
The wandering prophet is pretty close by east from here.
Halforc is fairly far off south from here.

: Hp:Excellent Mana:Good > s
The Great Eastern Desert

 [Exits: north east ^south^ west]

: Hp:Excellent Mana:Good > s
The Great Eastern Desert

 [Exits: north east south west]
The corpse of human is lying here.(Red Aura) (Black Aura) (injured) Halforc is here.
Nongh gossips 'kahwel chaini'

8 Hp:Excellent Mana:Good > c wea halforc
Halforc drops a long silverbladed dagger.
Halforc looks tired and weak.
You have become better at weaken!

8 Hp:Excellent Mana:Good Halforc:Bruises > 
A Halforc has fled!
A Halforc leaves south.

8 Hp:Excellent Mana:Good > get 1.

Nongh gossips 'johkralt:P'

8 Hp:Excellent Mana:Good > You get a long silverbladed dagger.

8 Hp:Excellent Mana:Good > n
The Great Eastern Desert

 [Exits: north east ^south^ west]

: Hp:Excellent Mana:Good > n
The Great Eastern Desert

 [Exits: north east south west]
(Red Aura) *Bonita the Nomad* is here.

: Hp:Excellent Mana:Good > hide
You attempt to hide yourself.

: Hp:Excellent Mana:Good > go HAHAHAHAHA
hide
8 Hp:Excellent Mana:Good > You attempt to hide yourself.

8 Hp:Excellent Mana:Good > go halforc sai weakeni
hide
You gossip 'halforc sai weakeni'

: Hp:Excellent Mana:Good > You attempt to hide yourself.
Nongh gossips 'ja pane log'

: Hp:Excellent Mana:Good > go ja silver läx
You gossip 'ja silver läx'

: Hp:Perfect Mana:Good > s
The Great Eastern Desert

 [Exits: north east ^south^ west]

: Hp:Perfect Mana:Good > s
The Great Eastern Desert

 [Exits: north east south west]
The corpse of human is lying here.
(Red Aura) *Bonita the Nomad* is here.
(Red Aura) (Black Aura) *Razel the Demon* is here.
(Red Aura) (Black Aura) (injured) Halforc is here.
The large dervish watches for signs of trouble.
8 Hp:Perfect Mana:Good > #   {Halforc is here} now triggers {kill halforc} @ {0}
#   {*%1 the Halforc* %2} now triggers {kill halforc} @ {0}
#   {Halforc has arrived from %0} now triggers {kill halforc} @ {0}
#   {Halforc is flying here} now triggers {kill halforc} @ {0}
#   {Halforc is sleeping here} now triggers {bs halforc} @ {0}#   {Halforc flies in from %1} now triggers {kill halforc} @ {0}
#   {Halforc is resting} now triggers {kill halforc} @ {0}
s
The wind-swept ledge

 [Exits: ^north^ west]
A brightly colored snake slithers along the sands.

: Hp:Perfect Mana:Perfect > n
The Great Eastern Desert

 [Exits: north east south west]
The corpse of human is lying here.
(Red Aura) *Bonita the Nomad* is here.
c dem halforc
(Red Aura) (Black Aura) (injured) Halforc is here.
The large dervish watches for signs of trouble.

8 Hp:Perfect Mana:Perfect > A fiery ray emerges from a piece of lava!
Your torments decimates Halforc!

8 Hp:Perfect Mana:Good Halforc:Wounds > 
a fairy's magical weapon starts to sparkle and glow!
Your blast of lightning maims Halforc!

8 Hp:Perfect Mana:Good Halforc:Wounds > 
A Halforc has fled!
A Halforc leaves north.

8 Hp:Perfect Mana:Good > n

Nongh gossips 'halforc vast bad'

8 Hp:Perfect Mana:Good > The Great Eastern Desert
 [Exits: north east ^south^ west]

8 Hp:Perfect Mana:Good > s
The Great Eastern Desert

 [Exits: ^north^ east ^south^ west]
The corpse of human is lying here.
The large dervish watches for signs of trouble.

8 Hp:Perfect Mana:Good > s
The wind-swept ledge

 [Exits: ^north^ west]
(Red Aura) *Bonita the Nomad* is here.
A brightly colored snake slithers along the sands.

8 Hp:Perfect Mana:Good > n
The Great Eastern Desert

 [Exits: ^north^ east ^south^ west]
The corpse of human is lying here.
The large dervish watches for signs of trouble.

8 Hp:Perfect Mana:Good > n
The Great Eastern Desert

 [Exits: north east ^south^ west]

8 Hp:Perfect Mana:Good > 
Nongh gossips 'ta legendix 2ra vist saand'

8 Hp:Perfect Mana:Good > whe
Players near you:Players near you:
Someone              Somewhere near to you
Kahwel               The Great Eastern Desert
Someone              Somewhere near to you

8 Hp:Perfect Mana:Good > n
The Great Eastern Desert

 [Exits: north east ^south^ west]

: Hp:Perfect Mana:Good > n
The Sands of Sorrow

 [Exits: north east south west]

: Hp:Perfect Mana:Good > n
The Sands of Sorrow

 [Exits: north east south west]
(Red Aura) (Black Aura) *Razel the Demon* is here, fighting The giant, purple sand worm.
(injured) The giant, purple sand worm is here, fighting Demon.

: Hp:Perfect Mana:Good > n
The Sands of Sorrow

 [Exits: ^north^ east south west]
A brightly colored snake slithers along the sands.

: Hp:Perfect Mana:Good > n
Outside the Southern Gate of Dorpat

 [Exits: ^north^ south]
A pile of copper pennies.
A canoe has been left here.

8 Mana:Good > n
Inside the South Gate of Dorpat

 [Exits: ^north^ ^south^]
A guard stands here, protecting the innocent.
(hurt) An Elite Royal Guard stands here smiling happily.

8 Mana:Good > 
Nongh gossips 'n2gin et ta corpse siin vedeles:P'

8 Mana:Perfect > clo s
You close the gate

8 Mana:Perfect > s
Outside the Southern Gate of Dorpat

 [Exits: south]
A pile of copper pennies.
A canoe has been left here.

8 Mana:Perfect > s
The Sands of Sorrow

 [Exits: ^north^ east south west]
A brightly colored snake slithers along the sands.

: Mana:Perfect > s
The Sands of Sorrow

 [Exits: north east south west]
(Red Aura) (Black Aura) *Razel the Demon* is here.
(wounded) A giant, purple sand worm thrusts up out of the sand and attacks!

: Mana:Perfect > 
: Mana:Perfect > s
The Sands of Sorrow

 [Exits: north east south west]

: Mana:Perfect > s
The Great Eastern Desert

 [Exits: north east south west]

: Mana:Perfect > track halforc
You start to search for tracks.
You kneel down to examine the tracks very carefully.

: Mana:Perfect > 

You see the tracks of your target leaving south.

: Mana:Perfect > s
The Great Eastern Desert

 [Exits: north east ^south^ west]
You search for tracks of your quarry..

: Mana:Perfect > s
The Great Eastern Desert

 [Exits: north east ^south^ west]
The corpse of human is lying here.
The large dervish watches for signs of trouble.
You search for tracks of your quarry..

8 Mana:Perfect > s
The wind-swept ledge

 [Exits: ^north^ west]
c dem halforc
(Red Aura) (Black Aura) (wounded) Halforc is here.
(Red Aura) *Bonita the Nomad* is here.
A brightly colored snake slithers along the sands.
You search for tracks of your quarry..
The coral snake leaves north.

8 Mana:Perfect > A fiery ray emerges from a piece of lava!
Your torments disembowels Halforc!
A Halforc attempts to flee but fails.

8 Mana:Good Halforc:Nasty > 
Nomad attacks you!
Nomad's slash wounds you.
Nomad's slash injures you.

8 Hp:Scratches Mana:Good Halforc:Nasty > 
Your blast injures Halforc.
A Halforc has fled!
A Halforc leaves west.

8 Hp:Scratches Mana:Good Nomad:Perfect > #   {PANIC! You couldn't escape!} now triggers {flee} @ {5}
flee
The cave mouth

 [Exits: ^east^ west]
c dem halforc
(Red Aura) (Black Aura) (wounded) Halforc is here.
The raggedy dervish walks on aimlessly.
You search for tracks of your quarry..Wooouuuooo.... huh... Looks like you succeeded to flee.

8 Hp:Scratches Mana:Good > A fiery ray emerges from a piece of lava!
Your torments decimates Halforc!
A Halforc has fled!
A Halforc leaves west.

: Hp:Scratches Mana:Good > 
c dem halforc
A Halforc has arrived from west.

8 Hp:Scratches Mana:Good > 
Nomad attacks you!

8 Hp:Scratches Mana:Good Nomad:Perfect > A fiery ray emerges from a piece of lava!
Your torments disembowels Halforc!
A Halforc has fled!
A Halforc leaves west.

8 Hp:Scratches Mana:Good Nomad:Perfect > 
a fairy's magical weapon starts to sparkle and glow!
Your blast of lightning devastates Nomad!

8 Hp:Scratches Mana:Good Nomad:Scratches > #   {PANIC! You couldn't escape!} now triggers {flee} @ {5}
flee
The mysterious lair.

 [Exits: ^east^]
c dem halforc
(Red Aura) (Black Aura) (hurt) Halforc is here.
(White Aura) The brass dragon steps out of the darkness and says 'Hello'.
Then adds to it, 'Prepare to die, have a nice day!'
You search for tracks of your quarry..
Wooouuuooo.... huh... Looks like you succeeded to flee.
8 Hp:Scratches Mana:Good > 
A Nomad has arrived from east.

8 Hp:Scratches Mana:Good > A fiery ray emerges from a piece of lava!
Your torments disembowels Halforc!
A Halforc has fled!
A Halforc leaves east.

8 Hp:Scratches Mana:Good > 
Nomad attacks you!

8 Hp:Scratches Mana:Good Nomad:Scratches > #   {PANIC! You couldn't escape!} now triggers {flee} @ {5}
flee

Nomad's slash wounds you.

8 Hp:Scratches Mana:Good Nomad:Scratches > 
 The brass dragon screams and attacks!

8 Hp:Scratches Mana:Good Nomad:Scratches > #   {PANIC! You couldn't escape!} now triggers {flee} @ {5}
flee
The cave mouth

 [Exits: east ^west^]
c dem halforc
(Red Aura) (Black Aura) (hurt) Halforc is here.
The raggedy dervish walks on aimlessly.
You search for tracks of your quarry..
Wooouuuooo.... huh... Looks like you succeeded to flee.

8 Hp:Scratches Mana:Good > The wind-swept ledge

 [Exits: ^north^ ^west^]You search for tracks of your quarry..
Wooouuuooo.... huh... Looks like you succeeded to flee.

: Hp:Scratches Mana:Good > You imagine that it hurt somebody.

: Hp:Scratches Mana:Good > w
The cave mouth

 [Exits: ^east^ west]
c dem halforc
(Red Aura) (Black Aura) (hurt) Halforc is here.
The raggedy dervish walks on aimlessly.
You search for tracks of your quarry..

8 Hp:Scratches Mana:Good > A fiery ray emerges from a piece of lava!
Your torments decimates Halforc!
Halforc is mortally wounded, and will die soon, if not aided.

8 Hp:Scratches Mana:Good Halforc:Bleeding > 
Your blast maims Halforc!
loot
exam corpse
Claw the Halforc is dead! R.I.P.

Halforc's head is shattered, and his brains splash all over you.
You get 1 gold 30 silver 212 copper pennies from corpse of Claw.

: Hp:Scratches Mana:Good > You get a large wooden shield from corpse of Claw.
Canoe: you can't carry that much weight.
You get a bright ball of light from corpse of Claw.

8 Hp:Scratches Mana:Good > 
: Hp:Scratches Mana:Good > i
You are carrying:
     (Glowing) a bright ball of light
     a large wooden shield
     (Magical) (Humming) a long silverbladed dagger
( 2) a yellow potion

: Hp:Scratches Mana:Good > w
The mysterious lair.

 [Exits: ^east^]
(White Aura) The brass dragon steps out of the darkness and says 'Hello'.
Then adds to it, 'Prepare to die, have a nice day!'
You search for tracks of your quarry..

: Hp:Scratches Mana:Good > e


You see the tracks of your target leaving east.
The brass dragon attacks you!

: Hp:Scratches Mana:Good Dragon:Perfect > No way!  You are still fighting!

: Hp:Scratches Mana:Good Dragon:Perfect > whe
Players near you:
Someone              Somewhere near to you
Kahwel               The mysterious lair.
Someone              Somewhere near to you

: Hp:Scratches Mana:Good Dragon:Perfect > #   {PANIC! You couldn't escape!} now triggers {flee} @ {5}
flee
The cave mouth

 [Exits: east west] [Exits: east west]
The corpse of halforc is lying here.
The splattered brains of halforc are lying here.
(Red Aura) *Bonita the Nomad* is here.
The raggedy dervish walks on aimlessly.
You search for tracks of your quarry..
Wooouuuooo.... huh... Looks like you succeeded to flee.

: Hp:Scratches Mana:Good > track self
You stop tracking your target.

8 Hp:Scratches Mana:Good > af
You are affected by:
Sanctuary, which will wear off very soon.
Stone skin, which will wear off in a day or two.
Giant strength, which will wear off in a day or two.
Armor, which will wear off in about half a day.
Shield, which will wear off in about half a day.
Bless, which will wear off in about a day.
You are sneaking.
You are immune to summoning.

8 Hp:Scratches Mana:Good > e

A Nomad looks at you.

8 Hp:Scratches Mana:Good > The wind-swept ledge

 [Exits: ^north^ ^west^]

8 Hp:Scratches Mana:Good > w
The cave mouth

 [Exits: ^east^ west]
The corpse of halforc is lying here.The splattered brains of halforc are lying here.
The raggedy dervish walks on aimlessly.

: Hp:Scratches Mana:Good > c dem nomad
You imagine that it hurt somebody.

: Hp:Scratches Mana:Good > e
The wind-swept ledge

 [Exits: ^north^ west]

: Hp:Scratches Mana:Good > w
The cave mouth

 [Exits: east west]
The corpse of halforc is lying here.
The splattered brains of halforc are lying here.
The raggedy dervish walks on aimlessly.

: Hp:Scratches Mana:Good > w
The mysterious lair.

 [Exits: east]
(White Aura) The brass dragon steps out of the darkness and says 'Hello'.
Then adds to it, 'Prepare to die, have a nice day!'

: Hp:Scratches Mana:Good > e
The cave mouth

 [Exits: east west]
The corpse of halforc is lying here.
The splattered brains of halforc are lying here.
The raggedy dervish walks on aimlessly.

: Hp:Scratches Mana:Good > e
The wind-swept ledge

 [Exits: ^north^ west]

: Hp:Scratches Mana:Good > whe
Players near you:
Someone              Somewhere near to you
Kahwel               The wind-swept ledge
Someone              Somewhere near to you

: Hp:Scratches Mana:Good > 	: Hp:Scratches Mana:Good > n
The Great Eastern Desert

 [Exits: north east south west]
The corpse of human is lying here.
(Red Aura) *Bonita the Nomad* is here.
A brightly colored snake slithers along the sands.
The large dervish watches for signs of trouble.

8 Hp:Scratches Mana:Good > n
The Great Eastern Desert

 [Exits: north east ^south^ west]

: Hp:Scratches Mana:Good > #   {Nomad is here} now triggers {kill nomad} @ {5}
#   {*%1 the Nomad* %2} now triggers {kill nomad} @ {5}
#   {Nomad has arrived from %1} now triggers {kill nomad} @ {5}
#   {Nomad is flying here} now triggers {kill nomad} @ {5}
#   {Nomad is sleeping here} now triggers {backstab nomad} @ {5}
#   {Nomad flies in from %1} now triggers {kill nomad} @ {5}
#   {Nomad is resting here} now triggers {kill nomad} @ {5}
sThe Great Eastern Desert

 [Exits: north east south ^west^]
The corpse of human is lying here.
A brightly colored snake slithers along the sands.
The large dervish watches for signs of trouble.

8 Hp:Scratches Mana:Good > s
The wind-swept ledge

 [Exits: ^north^ west]

: Hp:Excellent Mana:Good > n
The Great Eastern Desert

 [Exits: north east south west]
The corpse of human is lying here.
A brightly colored snake slithers along the sands.
The large dervish watches for signs of trouble.

8 Hp:Excellent Mana:Good > w
The Great Eastern Desert

 [Exits: north ^east^ south west]

: Hp:Excellent Mana:Good > e
The Great Eastern Desert

 [Exits: north east south west]
The corpse of human is lying here.
A brightly colored snake slithers along the sands.
The large dervish watches for signs of trouble.

8 Hp:Excellent Mana:Good > sThe wind-swept ledge

 [Exits: ^north^ west]

: Hp:Excellent Mana:Good > w
The cave mouth

 [Exits: east west]
The corpse of halforc is lying here.
The splattered brains of halforc are lying here.
The raggedy dervish walks on aimlessly.

: Hp:Excellent Mana:Good > w
The mysterious lair.

 [Exits: east]
(White Aura) The brass dragon steps out of the darkness and says 'Hello'.
Then adds to it, 'Prepare to die, have a nice day!'

: Hp:Excellent Mana:Good > e
The cave mouth

 [Exits: east west]
The corpse of halforc is lying here.
The splattered brains of halforc are lying here.
The raggedy dervish walks on aimlessly.

: Hp:Excellent Mana:Good > e
The wind-swept ledge

 [Exits: ^north^ west]

: Hp:Excellent Mana:Good > whe
Players near you:Someone              Somewhere near to you
Kahwel               The wind-swept ledge
Someone              Somewhere near to you

: Hp:Excellent Mana:Good > ti
It is 3 o'clock am, Day of Thunder, 31st the Month of the Long Shadows.

: Hp:Excellent Mana:Good > n
The Great Eastern Desert

 [Exits: north east south west]
The corpse of human is lying here.
A brightly colored snake slithers along the sands.
The large dervish watches for signs of trouble.

8 Hp:Excellent Mana:Good > n
The Great Eastern Desert

 [Exits: north east ^south^ west]

: Hp:Excellent Mana:Good > n
The Great Eastern Desert

 [Exits: north east south west]

: Hp:Excellent Mana:Good > s
The Great Eastern Desert

 [Exits: north east ^south^ west]

: Hp:Excellent Mana:Good > s
The Great Eastern Desert

 [Exits: north east south west]The corpse of human is lying here.
A brightly colored snake slithers along the sands.

8 Hp:Excellent Mana:Good > sca
You scan all directions around you:
The small scorpion is fairly far off east from here.
The dervish is pretty close by south from here.

8 Hp:Excellent Mana:Good > exa corpse
When you look inside, you see:
Corpse of Vicky contains:
     (Magical) a lantern
     a plain leather vest
     a small round shield
     a broad sword

8 Hp:Excellent Mana:Good > n
The Great Eastern Desert

 [Exits: north east ^south^ west]

: Hp:Excellent Mana:Good > n
The Great Eastern Desert

 [Exits: north east south west]

: Hp:Excellent Mana:Good > n
The Sands of Sorrow

 [Exits: ^north^ east south west]

: Hp:Excellent Mana:Good > n
The Sands of Sorrow
[Exits: north east south west]
The corpse of giant is lying here.
(Translucent) (White Aura) Human is here.

8 Hp:Excellent Mana:Good > n
The Sands of Sorrow

 [Exits: ^north^ east ^south^ west]
A brightly colored snake slithers along the sands.

: Hp:Excellent Mana:Good > s
The Sands of Sorrow

 [Exits: north east south west]
The corpse of giant is lying here.
(Translucent) (White Aura) Human is here.

8 Hp:Excellent Mana:Good > l
The Sands of Sorrow
A vast desert stretches for miles, the sand constantly shifting around you.
You feel lost.

 [Exits: north ^east^ south west]
The corpse of giant is lying here.

: Hp:Excellent Mana:Good > e
The Sands of Sorrow

 [Exits: north east south west]
(Translucent) (White Aura) Human is here.
(Red Aura) (hurt) *Razel the Demon* is here.
Human trips Demon, sending him to the ground.
Human's trip grazes Demon.

8 Hp:Excellent Mana:Good > e
The Great Eastern Desert

 [Exits: north east ^south^ ^west^]

: Hp:Excellent Mana:Good > #   {Demon is here} now triggers {kill demon} @ {0}
#   {*%1 the Demon* %2} now triggers {kill demon} @ {0}
#   {Demon has arrived from %0} now triggers {kill demon} @ {0}
#   {Demon is flying here} now triggers {kill demon} @ {0}
#   {Demon is sleeping here} now triggers {bs demon} @ {0}
#   {Demon flies in from %1} now triggers {kill demon} @ {0}
#   {Demon is resting} now triggers {kill demon} @ {0}
w
The Sands of Sorrow

 [Exits: north east south west]
(Translucent) (White Aura) Human is here, fighting Demon.
c dem demon
(Red Aura) (hurt) *Razel the Demon* is here, fighting Human.

8 Hp:Perfect Mana:Good > A fiery ray emerges from a piece of lava!
Your torments dismembers Demon!

8 Hp:Perfect Mana:Good Human:Perfect Demon:Awful > 
Your blast maims Demon!
loot
exam corpse
Razel the Demon is dead! R.I.P.

You hear Demon's death cry.
You get 58 gold 21 silver 111 copper pennies from corpse of Razel.

8 Hp:Perfect Mana:Good > You get the Gold Dragon Orb from corpse of Razel.You get a black silk belt from corpse of Razel.
You get a waterskin from corpse of Razel.
You get a waterskin from corpse of Razel.
You get a waterskin from corpse of Razel.
You get a yellow potion from corpse of Razel.
You get a yellow potion from corpse of Razel.
You get a yellow potion from corpse of Razel.
Shield: you can't carry that much weight.
You get a pair of spiked metalgloves from corpse of Razel.
Greaves: you can't carry that much weight.
Vambraces: you can't carry that much weight.
Helmet: you can't carry that much weight.
You get a reptile's scale from corpse of Razel.
Necklace: you can't carry that much weight.
You get a ring of dragons from corpse of Razel.
Full: you can't carry that much weight.
Dagger: you can't carry that much weight.
Dagger: you can't carry that much weight.
Bracer: you can't carry that much weight.
You get a ring of dragons from corpse of Razel.
Shiny: you can't carry that much weight.
Boots: you can't carry that much weight.
Dagger: you can't carry that much weight.
Bracer: you can't carry that much weight.
Plate-armour: you can't carry that much weight.
Necklace: you can't carry that much weight.

8 Hp:Perfect Mana:Good > go razel dies

Human gets a large tower shield from corpse of Razel.
Human gets a bright polished greaves from corpse of Razel.
Human gets an enchanted leather bracer from corpse of Razel.

8 Hp:Perfect Mana:Good > dro skin
When you look inside, you see:Corpse of Razel contains:
     (Magical) (Glowing) a bright polished vambraces
     (Magical) (Glowing) an iron helmet
( 2) (Magical) (Glowing) Titan's necklace
     (Magical) a full metal armour
     (Magical) (Glowing) (Humming) the ancient draconian dagger
     a long silverbladed dagger
     a beavertail bracer
     (Glowing) shiny ball
     (Red Aura) a pair of black boots
     (Magical) (Glowing) dark dagger named 'Exhoster'
     (Glowing) ultimate steel plate-armour

8 Hp:Perfect Mana:Good > dro skin
You gossip 'razel dies'

8 Hp:Perfect Mana:Good > dro skin
dro skin
You drop a waterskin.

8 Hp:Perfect Mana:Good > dro skin
You drop a waterskin.

8 Hp:Perfect Mana:Good > dro skin
You drop a waterskin.

8 Hp:Perfect Mana:Good > You do not have that item.

8 Hp:Perfect Mana:Good > You do not have that item.

8 Hp:Perfect Mana:Good > You do not have that item.

8 Hp:Perfect Mana:Good > iYou are carrying:
( 2) (Invis) (Glowing) a ring of dragons
     (Red Aura) a reptile's scale
     (Magical) a pair of spiked metalgloves
( 5) a yellow potion
     (Red Aura) a black silk belt
     (Glowing) (Humming) the Gold Dragon Orb
     (Glowing) a bright ball of light
     a large wooden shield
     (Magical) (Humming) a long silverbladed dagger

8 Hp:Perfect Mana:Good > dro yhellow
You do not have that item.

8 Hp:Perfect Mana:Good > 
Nongh gossips 'ta hero?'

8 Hp:Perfect Mana:Good > dro yellow
You drop a yellow potion.
Human draws a blue glittering sword from his belt. Uh oh..
Human sheaths the iron knuckles in his belt.

8 Hp:Perfect Mana:Good > dro yellow
You drop a yellow potion.
Human attacks you!

8 Hp:Perfect Mana:Good Human:Perfect > dro yellow
dro yellow
You drop a yellow potion.
a fairy's magical weapon starts to sparkle and glow!
Your blast of lightning maims Human!

8 Hp:Perfect Mana:Good Human:Excellent > 

You drop a yellow potion.


8 Hp:Perfect Mana:Good Human:Excellent > dro ball
You drop a bright ball of light.

8 Hp:Perfect Mana:Good Human:Excellent > 
Human drops a canoe.

8 Hp:Perfect Mana:Good Human:Excellent > get dagger corpse
You get the ancient draconian dagger from corpse of Razel.

8 Hp:Perfect Mana:Good Human:Excellent > 
The ancient draconian dagger on your hands turns into ashes!

8 Hp:Perfect Mana:Good Human:Excellent > #   {PANIC! You couldn't escape!} now triggers {flee} @ {5}
flee
The Sands of Sorrow

 [Exits: north east ^south^ west]
The raggedy dervish walks on aimlessly.
A small oasis invites you to dive in.
Wooouuuooo.... huh... Looks like you succeeded to flee.



Ja nii ma sealt läxin..........


Talk

Comments

[11]

Scully06.08.2003 03:17
kiidan ;)
Volur06.08.2003 03:58
Mnjaa.... kena... aga poolorci sancless oleku oleks v6inud kah 2ra kasutada.. ;)
Skorpion06.08.2003 04:46
/// Just olin kaffliga kakelnud flees sitas kui bifur & co peale vajus. 8 Hp:Nasty Mana:Tired > Human attacks you! You parry Human's attack. You dodge Human's attack. 8 Hp:Nasty Mana:Tired Human:Perfect > e flee Dwarf attacks you! You parry Dwarf's attack. Dwarf's slice disembowels -=DAM 11=- you! 8 Hp:Hurt Mana:Tired Human:Perfect > No way! You are still fighting! 8 Hp:Hurt Mana:Tired Human:Perfect > flee PANIC! You couldn't escape! 8 Hp:Hurt Mana:Tired Human:Perfect > flee PANIC! You couldn't escape! Dwarf attacks you! You parry Dwarf's attack. Dwarf's slice mutilates -=DAM 10=- you! Dwarf's slice mutilates -=DAM 10=- you! Human PARRIES *Your* attack.. Human DODGES *Your* attack.. You dodge Dwarf's attack. Dwarf's slice dismembers -=DAM 12=- you! You have been killed!! krt mingi bug selle panicuga? siis kui sitas olen kyll siis panicux kahju, et ma seda ei saanud logida kui ma elestiriga kaklesin olin hurt sancaga ja panicus vist 10 roundi a 6nnex elestir n6rk ja ei l66nd midagi sisse.
razel06.08.2003 06:15
yee razel dies.. tebiilik sa seda tead ka et mul liin l2x seal kohal.. link l2x kui olin sancaga ja full... reconect ja oligi tiptop halls....mul viskas lingi sel p2eval mingi 5 korda maha... 4 korral surin ja 5'ndal j2in t2nu icerockile ellu... atlas t2iega rabeles..
FinSoft06.08.2003 06:17
Skorpa mingi uus loogide kommentaarlogija v :P btw. kahwel raisk lülita oma action message välja enne suurt spämmi...fäga jube
FinSoft06.08.2003 06:26
Kallis Razel jne, kas sina pold mitte see kes vahepeal persona non gratax tunnistati? :D Ning lisaks, huvitav kuidas mul kordasi atlas-ega probleeme pole? aga siin on ca 90% logidest põhjustatud atlase aeglusest-lingi mahakukkumisest jne Mul pole hetkel aasta aja jooksul mitte ÜKS kord olnud probleeme Atlas Kodu ADSL-iga, ma arvan , et võiks ükskord suureks saada ja paremad vabandused leida, näiteks - vanaema kucus kooki sööma
Blazer06.08.2003 06:57
mul oli rakveres pidevalt atlasega probleeme, kuus korra oli atlas 2 p2eva maas, kuna ET tegi j2lle mingit jama. tartus v6ibolla on yhendus koguaeg perfektne, rakveres see nii ei ole.
Gizmo07.08.2003 00:38
mul l88b tavaliselt kramp jalga kui ma rippan ja j6el olen ka mitu korda 2ra uppund kui canoe l2heb ymber. nõus finniga et see atlase asi enam ei toida hästi mõelge midagi paremat v2lja
razel07.08.2003 22:31
irw muidugi finsoft ma hea meelega passin sanclesins 10 raundi uman warri ees ja ei yritagi fleeda liccalt tahan talle troffe wp ja eq jagada exole? kes se human oli btw? ta peax teadma et minu poolt ei tulnud mitte yhtegi liigutust... ma ei ytle et ma koguaeg linki otsa suren aga see rip oli kyll linki otsa...
Bark08.08.2003 06:30
Ega ta ei tegutsenud jah eriti thiefi kohta :P, aga tal oli ilus eku(mille kahwel lootis :D)
razel14.08.2003 15:21
smile :)

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