LogStation

Kus sa magad loll?

by heroweed 28.03.2003 1 views 5 comments from the old LogStation
heroweed · Kus sa magad loll? Read it, or press Play
: Hp:Hurt Mana:Tired > north
You can't see a thing!

: Hp:Hurt Mana:Tired > north
op gate
The gate is closed.

: Hp:Hurt Mana:Tired > north
Ok.



: Hp:Hurt Mana:Tired > You can't see a thing!

: Hp:Hurt Mana:Tired > north
op door
The door is closed.

: Hp:Hurt Mana:Tired > Ok.


: Hp:Hurt Mana:Tired > 
Someone has arrived from north.

: Hp:Nasty Mana:Slow > 
Someone leaves south.

: Hp:Nasty Mana:Slow > close gate
Ok.



: Hp:Nasty Mana:Slow > cp
Spell failed.
cp



: Hp:Nasty Mana:Tired > Spell failed.

The gate opens.
Someone has arrived from south.

Someone leaves north.


: Hp:Nasty Mana:Tired > 
Someone yells 'Comm the ghost is not wanted here!'
 Someone screams and attacks!

: Hp:Nasty Mana:Tired > You can see again.
Your vision returns!

A Ghost utters the words, 'oculowaiyucandus'.
Ghost burns you with fire from Hell!
Ghost's torments disembowels you!

: Hp:Hurt Mana:Bad Gatekeeper:Perfect Ghost:Perfect > flee
#   {^PANIC!} now triggers {flee} @ {0}

Ghost
Ghost's slash grazes a strong gatekeeper.
A strong gatekeeper closes the gate.
A strong gatekeeper locks the gate.

: Hp:Hurt Mana:Tired Gatekeeper:Perfect Ghost:Perfect > The tunnel

 [Exits: north south]
# {^PANIC!} is no longer a action.
sneak
Wooouuuooo.... huh... Looks like you succeeded to flee.

: Hp:Hurt Mana:Tired > 
Adler has arrived from north.

: Hp:Hurt Mana:Tired > You attempt to sneak.

: Hp:Hurt Mana:Tired > north
The tunnel

 [Exits: north east south west]

: Hp:Hurt Mana:Tired > north
The cave

 [Exits: north south]

 [Exits: east south]
A small green garter snake slithers along the floor.

: Hp:Hurt Mana:Tired > south
The cave

 [Exits: north south]

: Hp:Hurt Mana:Tired > south
The tunnel

 [Exits: north east south west]

: Hp:Hurt Mana:Tired > south
The tunnel

 [Exits: north south]
(injured) Adler is here. (Peaceful)

: Hp:Hurt Mana:Tired > north
The tunnel

 [Exits: north east south west]

: Hp:Hurt Mana:Tired > south
The tunnel

 [Exits: north south]
(injured) Adler is here. (Peaceful)
Adler leaves south.

: Hp:Hurt Mana:Tired > south
Entrance to the Caves of Moria

 [Exits: north]
(wounded) Adler is here, fighting Ghost. (Peaceful)
(wounded) Ghost is flying here, fighting a strong gatekeeper.
(Black Aura) A strong gatekeeper is here, fighting Ghost.

: Hp:Hurt Mana:Tired > north
The tunnel

 [Exits: north south]
: Hp:Nasty Mana:Tired > south
Entrance to the Caves of Moria

 [Exits: north]
(wounded) Adler is here, fighting Ghost. (Peaceful)
(wounded) Ghost is flying here, fighting a strong gatekeeper.
(Black Aura) A strong gatekeeper is here, fighting Ghost.

: Hp:Nasty Mana:Tired > 
Ghost's slash misses a strong gatekeeper.
a strong gatekeeper's slice devastates Ghost!
a strong gatekeeper's slice devastates Ghost!
A Ghost attempts to flee but fails.
A strong gatekeeper tries to disarm Ghost, but fails.

: Hp:Nasty Mana:Tired > 
Ghost is unaffected by Adler's kick!
A Ghost attempts to flee but fails.

: Hp:Nasty Mana:Tired > 
A Ghost has fled!


: Hp:Nasty Mana:Tired > l
Entrance to the Caves of Moria
You are in a large cave. The ceiling is lost somewhere above the reach of
your light. The floor, however, is highly illuminated, your light flickering
over several tombstones. Only one is whole, the rest have been shattered by
some savage blow. The remaining tombstone looks disturbingly new...
A small breeze of fresh air enters from the south (probably lost too). Take a
good breath, it may be your last mouthful of air in a long, long time that
others haven't breathed before you.
To the north a small tunnel continues into the mountain.

 [Exits: north]
(wounded) Adler is here. (Peaceful)
(Black Aura) A strong orkish gatekeeper is standing here, guarding the gate.

: Hp:Nasty Mana:Tired > sca
You scan all directions around you:
Ghost is pretty close by north from here.


: Hp:Nasty Mana:Tired > north
The tunnel
The tunnel

 [Exits: north south]
(hurt) Ghost is sleeping here.

: Hp:Nasty Mana:Tired > bs ghost
A Ghost wakes and rests.
Your backstab does UNSPEAKABLE things to Ghost!
get all corpse
Comm the Ghost is dead! R.I.P.

Ghost disappears into thin air...



Talk

Comments

[5]

Pro29.03.2003 10:08
Julge peaceful :P Asi olex kiiremini lõppend kui sa olex ka teda löönd, oli Comm ju Sancless -> (wounded) Ghost is flying here, fighting a strong gatekeeper.
Bounles30.03.2003 03:32
Orcide tase alla k2inud, täna sain 3 blacki vahelt krae maha ja keegi teine orc sai badis kui halfiga koos olid
Rage30.03.2003 04:08
minu meelest orcid pole kunagi tasemel olnud
Funk30.03.2003 05:39
uskumatu, said krae maha! ikka tõsijutt? krae oli kindlasti kõvas setis ka nagu tavaliselt.
Bounles re Funk30.03.2003 06:56
Esiteks ma ei olnud ise kah setis, naked olin vast Ja funk loe nyyd: NEID OLI 3

Log in to comment - accounts are by invitation; ask an immortal in the game.