LogStation

Rumble in the Lindanise

by Yrch 02.08.2001 1 views 0 comments from the old LogStation
Yrch · Rumble in the Lindanise Read it, or press Play
8 Mana:Used > 
Blackdeath leaves east.
Staba leaves east.
Arcane flies east.
You follow Blackdeath.
The Inner Yard of the Fortress

 [Exits: ^south^ ^west^]
(Hide) (Translucent) (Black Aura) Arcane is flying here.
(Black Aura) Staba is here.
(Black Aura) Blackdeath is here.
(Translucent) (White Aura) Dwarf is here.
(White Aura) An elite guard colonel is here, waiting for some ghost to cast down.
(White Aura) An elite guard is here, waiting to dispense some justice.
The elite guard colonel says 'Howocabbdyod ooue hcabe Yrce ?'
The elite guard colonel says 'Yod ezpb tohpwe!'
The elite guard colonel says 'Hog dacabotd otme hezb, Blaokpbath ?'
The elite guard colonel says 'ktd have to dwbc'

8 Mana:Used > l
Your backstab devastates Dwarf!

8 Mana:Used Dwarf:Scratches > 
Dwarf dodges your attack.
Dwarf parries your attack.
You parry Dwarf's attack.

8 Mana:Good Dwarf:Scratches > 
Arcane joins with your fight.
Blackdeath joins with your fight.
Blackdeath's crush mauls Dwarf!
Blackdeath's crush misses Dwarf.
Blackdeath's crush mauls Dwarf.

8 Mana:Good Dwarf:Bruises > 
A Dwarf leaves west.
A Dwarf has fled!
.un
......


8 Mana:Good > 
Blackdeath leaves west.
You follow Blackdeath.
The Fortress Gates

 [Exits: ^north^ ^east^ ^south^ ^west^ ^up^]
(Black Aura) Blackdeath is here.
(White Aura) An elite gateguard is here, guarding the fortress gate.
(White Aura) An elite gateguard is here, guarding the fortress gate.
(White Aura) An elite gateguard is here, guarding the fortress gate.
Arcane flies in from the east.
The gateguard says 'Bb carekal, Colvoel isn't in good mood today.'
Staba has arrived from east.
The gateguard says 'Be careful, Colonel isn't in good zaod today.'

8 Mana:Good > The Fortress Gates
You are standing at the gates of the Small Fortress. This building was
originally one of the four corner towers of the stronghold but after a major
damage it was rebuilt and now it the entrance to the castle. A drawbridge
separates the yard of the Small Fortress from the rest or the Lindanise.

 [Exits: ^north^ ^east^ ^south^ ^west^ ^up^]
(Black Aura) Staba is here.
(Translucent) (Black Aura) Arcane is flying here.
(Black Aura) Blackdeath is here.
(White Aura) An elite gateguard is here, guarding the fortress gate.
(White Aura) An elite gateguard is here, guarding the fortress gate.
(White Aura) An elite gateguard is here, guarding the fortress gate.

8 Mana:Good > You attempt to move silently.

8 Mana:Good > dwa
8 Mana:Good > l
The Fortress Gates
You are standing at the gates of the Small Fortress. This building was
originally one of the four corner towers of the stronghold but after a major
damage it was rebuilt and now it the entrance to the castle. A drawbridge
separates the yard of the Small Fortress from the rest or the Lindanise.

 [Exits: ^north^ ^east^ ^south^ ^west^ ^up^]
(Black Aura) Staba is here.
(Hide) (Translucent) (Black Aura) Arcane is flying here.
(Black Aura) Blackdeath is here.
(White Aura) An elite gateguard is here, guarding the fortress gate.
(White Aura) An elite gateguard is here, guarding the fortress gate.
(White Aura) An elite gateguard is here, guarding the fortress gate.

8 Mana:Good > 
Blackdeath leaves west.
Staba leaves west.
Arcane flies west.
You follow Blackdeath.
In front of the Small Fortress

 [Exits: ^north^ ^east^ ^south^]
(Hide) (Translucent) (Black Aura) Arcane is flying here.
(Black Aura) Staba is here.
(Black Aura) Blackdeath is here.
You have become better at meditation!

8 Mana:Good > l
In front of the Small Fortress
This is a large the second largest square in Lindanise. This place seems
to be the best for meetings because there is only one small marble fountain
in one corner of square and whole square is coated by big granite stoneslabs.
To the east is the entrance to the Small Fortress, the safest place for
whities in the whole world. Wide Avenue leads north and south.

 [Exits: ^north^ ^east^ ^south^]
(Hide) (Translucent) (Black Aura) Arcane is flying here.
(Black Aura) Staba is here.
(Black Aura) Blackdeath is here.

8 Mana:Good > 
Blackdeath leaves north.
You follow Blackdeath.
The Wide Avenue

 [Exits: ^north^ ^south^]
(Black Aura) Blackdeath is here.
A cityguard stands here.
Arcane flies in from the south.
Staba has arrived from south.

8 Mana:Good > dwa
8 Mana:Good > l
The Wide Avenue
You are on Wide Avenue crossing all squares in town.  To the north you see
market place, and the Wide Avenue continues south to Central square.  To the 
west there is a rangers guild.

 [Exits: ^north^ ^south^]
(Black Aura) Staba is here.
(Hide) (Translucent) (Black Aura) Arcane is flying here.
(Black Aura) Blackdeath is here.
A cityguard stands here.
Blackdeath leaves north.
Staba leaves north.
Arcane flies north.
You follow Blackdeath.
Town Hall Square

 [Exits: ^north^ ^east^ ^south^ ^west^]
( 2) The corpse of demon is lying here.
A small white fountain gushes forth here.
(Hide) (Translucent) (Black Aura) Arcane is flying here.
(Black Aura) Staba is here.
(Black Aura) Blackdeath is here.
(White Aura) Human is here.
(White Aura) Elf is here.
(White Aura) An elite guard is here, waiting to dispense some justice.
An Elf leaves south.

8 Mana:Good > l
Town Hall Square
You are standing on the market square, the famous Square of Lindanise.
This is the place where streets meet. An ancient shame pillory is in the
middle of the square, all over the square are different trading stalls,
different shops, weigh houses etc. You notice a small plaque right next to
the well.

 [Exits: ^north^ ^east^ ^south^ ^west^]
( 2) The corpse of demon is lying here.
A small white fountain gushes forth here.
(Hide) (Translucent) (Black Aura) Arcane is flying here.
(Black Aura) Staba is here.
(Black Aura) Blackdeath is here.
(White Aura) An elite guard is here, waiting to dispense some justice.

8 Mana:Good > elf
8 Mana:Good > l
Town Hall Square
You are standing on the market square, the famous Square of Lindanise.
This is the place where streets meet. An ancient shame pillory is in the
middle of the square, all over the square are different trading stalls,
different shops, weigh houses etc. You notice a small plaque right next to
the well.

 [Exits: ^north^ ^east^ ^south^ ^west^]
( 2) The corpse of demon is lying here.
A small white fountain gushes forth here.
(Hide) (Translucent) (Black Aura) Arcane is flying here.
(Black Aura) Staba is here.
(Black Aura) Blackdeath is here.
(White Aura) An elite guard is here, waiting to dispense some justice.
Blackdeath leaves south.
You follow Blackdeath.
The Wide Avenue

 [Exits: ^north^ ^south^]
(Black Aura) Blackdeath is here.
A cityguard stands here.
Arcane flies in from the north.
Staba has arrived from north.

8 Mana:Good > 
Blackdeath leaves south.
Staba leaves south.
Arcane flies south.
You follow Blackdeath.
In front of the Small Fortress

 [Exits: ^north^ ^east^ ^south^]
(Hide) (Translucent) (Black Aura) Arcane is flying here.
(Black Aura) Staba is here.
(Black Aura) Blackdeath is here.

8 Mana:Good > 
Staba tells the group 'elf'.

8 Mana:Good > l
In front of the Small Fortress
This is a large the second largest square in Lindanise. This place seems
to be the best for meetings because there is only one small marble fountain
in one corner of square and whole square is coated by big granite stoneslabs.
To the east is the entrance to the Small Fortress, the safest place for
whities in the whole world. Wide Avenue leads north and south.

 [Exits: ^north^ ^east^ ^south^]
(Hide) (Translucent) (Black Aura) Arcane is flying here.
(Black Aura) Staba is here.
(Black Aura) Blackdeath is here.
Blackdeath leaves east.
You follow Blackdeath.
The Fortress Gates

 [Exits: ^north^ ^east^ ^south^ ^west^ ^up^]
(Black Aura) Blackdeath is here.
(White Aura) An elite gateguard is here, guarding the fortress gate.
(White Aura) An elite gateguard is here, guarding the fortress gate.
(White Aura) An elite gateguard is here, guarding the fortress gate.
Arcane flies in from the west.
Staba has arrived from west.
The gateguard says 'ye cariful, Colonel isn't in good mood todly.'

8 Mana:Good > 
Blackdeath leaves east.
Staba leaves east.
Arcane flies east.
You follow Blackdeath.
The Inner Yard of the Fortress

 [Exits: ^south^ ^west^]
(Hide) (Translucent) (Black Aura) Arcane is flying here.
(Black Aura) Staba is here.
(Black Aura) Blackdeath is here.
(White Aura) Human is here.
(Translucent) (White Aura) Elf is flying here.
(White Aura) Elf is here.
(White Aura) An elite guard colonel is here, waiting for some ghost to cast down.
(White Aura) An elite guard is here, waiting to dispense some justice.
The elite guard colonel says 'eow pabe you comb hbca, Yzoe ?'
The elite guard colonel says 'ktd lab nt pwb!'
The elite guard colonel says 'eog dabboktugrtue ebca, Bsvoaocznhgr'
The elite guard colonel says 'kou havb no pwe!'

8 Mana:Good > Your backstab devastates Elf!

8 Mana:Good Elf:Bruises > 
Arcane joins with your fight.
Arcane's slash wounds Elf.
Arcane's slash injures Elf.
Blackdeath joins with your fight.
Blackdeath's crush mauls Elf.
An Elf has fled!
........
Elf's slash injures you.
You parry Elf's attack.

8 Hp:Perfect Mana:Good Elf:Perfect > 
Dwarf joins with Elf's fight.
Dwarf now attacks YOU!
You block Dwarf's attack with your shield.
Human's slice injures you.
Human's slice injures you.
Human's slice injures you.
You dodge Human's attack.
Staba leaves west.

8 Hp:Scratches Mana:Good Elf:Perfect > 
Elf parries your attack.
Elf parries your attack.
Elf parries your attack.
You block Human's attack with your shield.
You block Human's attack with your shield.
 the elite guard colonel screams and assists!
You block Dwarf's attack with your shield.
Elf's slash grazes you.
Elf's slash injures you.

8 Hp:Scratches Mana:Good Elf:Perfect > 
Blackdeath joins with your fight.

8 Hp:Scratches Mana:Good Elf:Perfect > No way!  You are still fighting!

8 Hp:Scratches Mana:Good Elf:Perfect > No way!  You are still fighting!
Staba has arrived from west.

8 Hp:Scratches Mana:Good Elf:Perfect > 
Elf sends you sprawling with a powerful bash!
Elf's bash scratches you.

8 Hp:Scratches Mana:Good Elf:Perfect > 
Staba's backstab obliterates Elf!
An Elf has fled!
Elf dodges your attack.
Elf dodges your attack.
Blackdeath's crush mauls Elf.
Blackdeath's crush mauls Elf.
Arcane's slash misses the elite guard colonel.
You dodge Human's attack.
Human's slice injures you.
You parry Dwarf's attack.
Elf's slash injures you.
You parry Elf's attack.
You parry Elf's attack.

8 Hp:Bruises Mana:Good Elf:Scratches > un
z

Arcane utters the words, 'noselacri'.
The elite guard colonel appears to be blinded.

8 Hp:Bruises Mana:Good Elf:Scratches > 
Human sends you sprawling after your head with a powerful knockout!
Human's knockout injures you.

8 Hp:Bruises Mana:Good Elf:Scratches > 
Blackdeath sends Elf sprawling with a powerful knockout.
Blackdeath's knockout mauls Elf.
Elf dodges your attack.
Elf parries your attack.
Blackdeath's crush mauls Elf.
Arcane's slash misses the elite guard colonel.
Arcane's slash grazes the elite guard colonel.
Arcane's slash misses the elite guard colonel.
Human's slice injures you.
You dodge Human's attack.
You dodge Human's attack.
Dwarf's stab hits you.
the elite guard colonel's crush decimates Arcane!

8 Hp:Bruises Mana:Good Elf:Bruises > 
Arcane flies west.
Arcane has fled!

8 Hp:Bruises Mana:Good Elf:Bruises > un

Elf parries your attack.
Elf parries your attack.
Blackdeath's crush mauls Elf.
You dodge Human's attack.
You parry Human's attack.
You dodge Dwarf's attack.
Elf's slash grazes you.
Elf's slash hits you.
Elf's slash hits you.
You have become better at meditation!

8 Hp:Bruises Mana:Good Elf:Bruises > No way!  You are still fighting!

8 Hp:Bruises Mana:Good Elf:Bruises > elf
8 Hp:Bruises Mana:Good Elf:Bruises > The Convention House

 [Exits: ^north^ ^east^ ^west^ ^up^]
Wooouuuooo.... huh... Looks like you succeeded to flee.

8 Hp:Bruises Mana:Good > You attempt to move silently.

8 Hp:Bruises Mana:Good > You attempt to move silently.

8 Hp:Bruises Mana:Good > l
The Convention House
This building has been most important in the Small Fortress. Here 
warlords and heroes gather during wartimes to make plans but also when no
war is taking place adventurers, rangers, merchants, citizens, heroes, 
children etc come here to have a good time. Like this house, most of the
houses are multifunctional - one purpose when war is going on and another
during peacetime.a small rest in cafe or hotel. To the west you see a wide avenue.
Also, you notice a huge map covering one wall.

 [Exits: ^north^ ^east^ ^west^ ^up^]
An Elf has arrived from north.
A Human has arrived from north.
A Dwarf has arrived from north.

8 Hp:Bruises Mana:Good > Your backstab devastates Elf!
An Elf leaves up.
A Dwarf leaves up.
A Human leaves up.
An Elf has fled!
............
Blackdeath has arrived from north.
Arcane flies in from the north.
Staba has arrived from north.
....


8 Hp:Bruises Mana:Good > 
Arcane utters the words, 'gaiqhjabral'.
Arcane is surrounded by a protecting aura.

8 Hp:Bruises Mana:Good > You attempt to move silently.
Blackdeath utters the words, 'gaiqhjabral'.
Blackdeath is surrounded by a protecting aura.

8 Hp:Bruises Mana:Good > u
The Grand Hotel

 [Exits: ^down^]
(White Aura) Human is here.
(Translucent) (White Aura) Dwarf is here.
(White Aura) Elf is here.

8 Hp:Bruises Mana:Good > 
A Dwarf utters the words, 'abrazak'.

8 Hp:Bruises Mana:Good > Your backstab devastates Elf!
A Dwarf leaves down.
An Elf has fled!
......d
.....dwa
..........


8 Hp:Bruises Mana:Good > You attempt to move silently.

8 Hp:Bruises Mana:Good > The Convention House

 [Exits: ^north^ ^east^ ^west^ ^up^]
(Translucent) (White Aura) Dwarf is here, fighting Arcane.
(White Aura) Human is here, fighting Blackdeath.
(White Aura) Elf is here.
(Black Aura) Staba is here, fighting Dwarf.
(Translucent) (Black Aura) Arcane is flying here, fighting Dwarf.
(Black Aura) Blackdeath is here, fighting Human.

8 Hp:Bruises Mana:Good > You can't backstab a fighting person.
A Dwarf leaves north.
A Dwarf has fled!

8 Hp:Bruises Mana:Good > Your backstab devastates Elf!
An Elf is dead! R.I.P.                                    <--- Esimene
You hear Elf's death cry.
I see nothing like that in the corpse.
.
Elf gets a bright ball of light from corpse of Gabrielle.
Elf gets a longsword from corpse of Gabrielle.
Elf gets a cross from corpse of Gabrielle.
Elf gets a full metal shield from corpse of Gabrielle.
.


8 Hp:Bruises Mana:Good > 
Blackdeath tries to disarm Human, but fails.
Blackdeath's crush mauls Human.

8 Hp:Bruises Mana:Good > You attempt to move silently.

8 Hp:Bruises Mana:Good > I see nothing in the corpse.

8 Hp:Bruises Mana:Good > You attempt to move silently.

8 Hp:Bruises Mana:Good > 
Arcane joins with Blackdeath's fight.
Arcane's slash injures Human.

8 Hp:Bruises Mana:Good > 
Blackdeath's crush mauls Human.
Blackdeath's crush mauls Human.

8 Hp:Bruises Mana:Good > l
The Convention House
This building has been most important in the Small Fortress. Here 
warlords and heroes gather during wartimes to make plans but also when no
war is taking place adventurers, rangers, merchants, citizens, heroes, 
children etc come here to have a good time. Like this house, most of the
houses are multifunctional - one purpose when war is going on and another
during peacetime.a small rest in cafe or hotel. To the west you see a wide avenue.
Also, you notice a huge map covering one wall.

 [Exits: ^north^ ^east^ ^west^ ^up^]
The corpse of elf is lying here.
(White Aura) Human is here, fighting Blackdeath.
(Black Aura) Staba is here.
(Translucent) (Black Aura) Arcane is flying here, fighting Human.
(Black Aura) Blackdeath is here, fighting Human.

8 Hp:Bruises Mana:Good > 
Dwarf's backstab demolishes Staba!

8 Hp:Bruises Mana:Good > hum
8 Hp:Bruises Mana:Good > l
The Convention House
This building has been most important in the Small Fortress. Here 
warlords and heroes gather during wartimes to make plans but also when no
war is taking place adventurers, rangers, merchants, citizens, heroes, 
children etc come here to have a good time. Like this house, most of the
houses are multifunctional - one purpose when war is going on and another
during peacetime.a small rest in cafe or hotel. To the west you see a wide avenue.
Also, you notice a huge map covering one wall.

 [Exits: ^north^ ^east^ ^west^ ^up^]
The corpse of elf is lying here.
(Translucent) (White Aura) Dwarf is here, fighting Staba.
(White Aura) Human is here, fighting Blackdeath.
(Black Aura) Staba is here, fighting Dwarf.
(Translucent) (Black Aura) Arcane is flying here, fighting Human.
(Black Aura) Blackdeath is here, fighting Human.
Staba sends Dwarf sprawling with a powerful knockout.
Staba's knockout wounds Dwarf.

8 Hp:Bruises Mana:Good > You can't backstab a fighting person.
Arcane's knockout misses Human.
Arcane misses his knockout and loses balance.
Staba's stab wounds Dwarf.

8 Hp:Bruises Mana:Good > m
You can't backstab a fighting person.

8 Hp:Bruises Mana:Good > You join with Staba's fight.
Dwarf dodges your attack.
Dwarf parries your attack.
Dwarf dodges your attack.

8 Hp:Bruises Mana:Good Staba:Scratches Dwarf:Bruises > 
Blackdeath tries to disarm Human, but fails.

8 Hp:Bruises Mana:Good Staba:Scratches Dwarf:Bruises > 
Dwarf parries your attack.
Dwarf parries your attack.
Dwarf dodges your attack.

8 Hp:Bruises Mana:Good Staba:Scratches Dwarf:Bruises > le
8 Hp:Bruises Mana:Good Staba:Scratches Dwarf:Bruises > 
A Dwarf leaves up.
A Dwarf has fled!

8 Hp:Bruises Mana:Good > The Grand Hotel

 [Exits: ^down^]
(Translucent) (White Aura) Dwarf is here.

8 Hp:Bruises Mana:Good > Your backstab devastates Dwarf!

8 Hp:Bruises Mana:Perfect Dwarf:Wounds > 
A Dwarf has fled!
.ule

.....dwa
........


8 Hp:Bruises Mana:Perfect > d
You attempt to move silently.

8 Hp:Bruises Mana:Perfect > The Convention House

 [Exits: ^north^ ^east^ ^west^ ^up^]
The corpse of elf is lying here.
(Translucent) (White Aura) Dwarf is here.
(Black Aura) Staba is here.
(Translucent) (Black Aura) Arcane is flying here.
(Black Aura) Blackdeath is here.

8 Hp:Bruises Mana:Perfect > elf
Your backstab devastates Dwarf!
Your backstab devastates Dwarf!
A Dwarf has fled!
...le
......dwa
.......
Arcane sends Nomad sprawling with a powerful knockout.
Arcane's knockout injures Nomad.
.......
Blackdeath joins with Arcane's fight.
.
Staba joins with Arcane's fight.
Staba's stab injures Nomad.
nom
.


8 Hp:Bruises Mana:Perfect > 
Blackdeath's crush wounds Nomad.
Blackdeath's crush wounds Nomad.
Arcane's slash injures Nomad.
Staba's stab misses Nomad.
Staba's stab injures Nomad.

8 Hp:Bruises Mana:Perfect > l
You attempt to move silently.
A Nomad utters the words, 'yucandus bcandusahp'.
Nomad's blast of flame mutilates Staba!

8 Hp:Bruises Mana:Perfect > The Convention House
This building has been most important in the Small Fortress. Here 
warlords and heroes gather during wartimes to make plans but also when no
war is taking place adventurers, rangers, merchants, citizens, heroes, 
children etc come here to have a good time. Like this house, most of the
houses are multifunctional - one purpose when war is going on and another
during peacetime.a small rest in cafe or hotel. To the west you see a wide avenue.
Also, you notice a huge map covering one wall.

 [Exits: ^north^ ^east^ ^west^ ^up^]
The corpse of elf is lying here.
(Translucent) (White Aura) Dwarf is here.
(Translucent) (White Aura) Nomad is here, fighting Arcane.
(Black Aura) Staba is here, fighting Nomad.
(Translucent) (Black Aura) Arcane is flying here, fighting Nomad.
(Black Aura) Blackdeath is here, fighting Nomad.
A Nomad utters the words, 'bfuoph dies'.
Nomad aims a beam of holy light from a white gem upon Staba!
Nomad's beam of light decimates Staba!

8 Hp:Bruises Mana:Perfect > Your backstab devastates Dwarf!
A Dwarf is dead! R.I.P.                                       <--- Teine
You hear Dwarf's death cry.
I see nothing like that in the corpse.
Nomad joins with Nomad's fight.
Nomad's punch mauls Staba!
..


8 Hp:Bruises Mana:Perfect > 
Blackdeath sends Nomad sprawling with a powerful knockout.
Blackdeath's knockout hits Nomad.

8 Hp:Bruises Mana:Perfect > 
Blackdeath's crush wounds Nomad.
Blackdeath's crush misses Nomad.
Nomad's pierce injures Arcane.
Staba's stab injures Nomad.
Staba's stab injures Nomad.
Nomad's punch decimates Staba!

8 Hp:Bruises Mana:Perfect > You can't backstab a fighting person.

8 Hp:Bruises Mana:Perfect > You get a rune-covered knife from corpse of Valdur.
You get a pair of green gloves from corpse of Valdur.
You get a small silver shield from corpse of Valdur.
You get a bright ball of light from corpse of Valdur.
You get a rune-covered knife from corpse of Valdur.
You get elven boots from corpse of Valdur.
You get a waterskin from corpse of Valdur.
You get a waterskin from corpse of Valdur.
You get an Orb of Power from corpse of Valdur.
You get a bright ball of light from corpse of Valdur.
Staba's knockout misses Nomad.
Staba misses his knockout and loses balance.

8 Hp:Bruises Mana:Perfect > qw
You attempt to move silently.

8 Hp:Bruises Mana:Perfect > You are surrounded by a protecting aura.
....
Nomad's punch decimates Staba!
.
Arcane sends Nomad sprawling with a powerful knockout.
Arcane's knockout injures Nomad.
..
Nomad's knockout misses Staba.
Nomad misses his knockout and loses balance.
.
A Nomad utters the words, 'bfuoph dies'.
Nomad aims a beam of holy light from a white gem upon Staba!
Nomad's beam of light decimates Staba!
..


8 Hp:Bruises Mana:Tired > 
Blackdeath's crush wounds Nomad.
Blackdeath's crush mauls Nomad.
Blackdeath's crush wounds Nomad.
Arcane's slash hits Nomad.
Arcane's slash injures Nomad.
Staba's stab injures Nomad.

8 Hp:Scratches Mana:Tired > 
A Nomad leaves west.
A Nomad has fled!

8 Hp:Scratches Mana:Tired > South-eastern tower

 [Exits: ^north^ ^east^ ^up^]
(Translucent) (White Aura) Nomad is here.

8 Hp:Scratches Mana:Tired > nom
l
Your backstab demolishes Nomad!
A Nomad is dead! R.I.P.                   <---- Kolmas
You hear Nomad's death cry.
You get 335 gold 19 silver 213 copper pennies from corpse of Nihik.
..


8 Hp:Scratches Mana:Tired > 
Blackdeath has arrived from east.
Arcane flies in from the east.

8 Hp:Scratches Mana:Tired > South-eastern tower
You are standing inside the southeastern watchtower.  A wide walkway has been
built into the wall, leading north and west from here.  A sturdy ladder leads
to the roof of the tower and a better view of the Big Fortress.

 [Exits: ^north^ ^east^ ^up^]
The corpse of nomad is lying here.
(Translucent) (Black Aura) Arcane is flying here.
(Black Aura) Blackdeath is here.

8 Hp:Scratches Mana:Tired > You get a waterskin from corpse of Nihik.
You get a waterskin from corpse of Nihik.
You get Amulet of Melian from corpse of Nihik.
You get Amulet of Melian from corpse of Nihik.
You get a waterskin from corpse of Nihik.
You get a waterskin from corpse of Nihik.
You get a reptile's scale from corpse of Nihik.
You get a small silver ring from corpse of Nihik.
You get a small silver shield from corpse of Nihik.
Adamantium: you can't carry that much weight.
Adamantium: you can't carry that much weight.
Adamantium: you can't carry that much weight.
Girth: you can't carry that much weight.
Coat: you can't carry that much weight.
Bracer: you can't carry that much weight.
You get a gold ring from corpse of Nihik.
Bracer: you can't carry that much weight.
Leggings: you can't carry that much weight.
Sphere: you can't carry that much weight.
You get a black diamond from corpse of Nihik.
You get a gold ring from corpse of Nihik.
You get a gold ring from corpse of Nihik.
Crystal: you can't carry that much weight.
Bracer: you can't carry that much weight.
Bracer: you can't carry that much weight.
Amulet: you can't carry that much weight.
Amulet: you can't carry that much weight.
Amulet: you can't carry that much weight.
Knuckles: you can't carry that much weight.
Dagger: you can't carry that much weight.
Plate-armour: you can't carry that much weight.
Bearskin: you can't carry that much weight.
Amulet: you can't carry that much weight.
Amulet: you can't carry that much weight.

8 Hp:Scratches Mana:Tired > You attempt to move silently.
Blackdeath leaves east.
Arcane flies east.
You follow Blackdeath.
The Convention House

 [Exits: ^north^ ^east^ ^west^ ^up^]
The corpse of dwarf is lying here.
The corpse of elf is lying here.
(Translucent) (Black Aura) Arcane is flying here.
(Black Aura) Blackdeath is here.
(Translucent) (White Aura) Nomad is resting here.
(Black Aura) Staba is here, fighting Nomad.

8 Hp:Scratches Mana:Tired > rip

Staba's stab wounds Nomad.

8 Hp:Scratches Mana:Tired > Tall Herman Corner Tower

 [Exits: ^north^ ^west^ ^up^]

8 Hp:Scratches Mana:Tired > You imagine that you fight with somebody.
...


8 Hp:Scratches Mana:Tired > I see no corpse here.

8 Hp:Scratches Mana:Tired > You can't find it.

8 Hp:Scratches Mana:Tired > sac canoe
It was worthless.

8 Hp:Scratches Mana:Tired > w
The Convention House

 [Exits: ^north^ ^east^ ^west^ ^up^]
The corpse of dwarf is lying here.
The corpse of elf is lying here.
(Translucent) (Black Aura) Arcane is flying here, fighting Nomad.
(Black Aura) Blackdeath is here, fighting Nomad.
(Translucent) (White Aura) Nomad is here, fighting Blackdeath.

8 Hp:Scratches Mana:Tired > 
Nomad sends Blackdeath sprawling with a powerful knockout.
Nomad's knockout injures Blackdeath.

8 Hp:Scratches Mana:Tired > You can't backstab a fighting person.

8 Hp:Scratches Mana:Tired > rip
I see nothing in the corpse.

8 Hp:Scratches Mana:Tired > Taara wouldn't like that.

8 Hp:Scratches Mana:Tired > m
You join with Arcane's fight.
Your stab wounds Nomad.
Your stab wounds Nomad.
Nomad blocks your attack with his shield.

8 Hp:Scratches Mana:Tired Blackdeath:Perfect Nomad:Scratches > 
Nomad dodges your attack.
Nomad dodges your attack.
Blackdeath's crush misses Nomad.
Blackdeath's crush mauls Nomad.
Arcane's slash wounds Nomad.
Nomad's punch mauls Blackdeath!

8 Hp:Scratches Mana:Tired Blackdeath:Excellent Nomad:Bruises > le
8 Hp:Scratches Mana:Tired Blackdeath:Excellent Nomad:Bruises > 

Arcane looks at you.
Blackdeath sends Nomad sprawling with a powerful knockout.
Blackdeath's knockout hits Nomad.
Nomad parries your attack.
Your stab wounds Nomad.
Your stab misses Nomad.
Blackdeath's crush mauls Nomad.
Arcane's slash injures Nomad.

8 Hp:Scratches Mana:Tired Blackdeath:Excellent Nomad:Wounds > 
Arcane sends Nomad sprawling with a powerful knockout.
Arcane's knockout injures Nomad.

8 Hp:Scratches Mana:Tired Blackdeath:Excellent Nomad:Wounds > nom
8 Hp:Scratches Mana:Tired Blackdeath:Excellent Nomad:Wounds > 
Your stab wounds Nomad.
Your stab wounds Nomad.
Nomad parries your attack.
Arcane's slash injures Nomad.
Arcane's slash injures Nomad.
Nomad's punch mauls Blackdeath!

8 Hp:Scratches Mana:Tired Blackdeath:Scratches Nomad:Nasty > 
Staba has arrived from north.
Nomad sends Blackdeath sprawling with a powerful knockout.
Nomad's knockout injures Blackdeath.

8 Hp:Scratches Mana:Tired Blackdeath:Scratches Nomad:Nasty > 
Nomad parries your attack.
Nomad parries your attack.
Your stab wounds Nomad.
Blackdeath's crush mauls Nomad.
Blackdeath's crush mauls Nomad.
Blackdeath's crush mauls Nomad.
Nomad's punch decimates Blackdeath!

8 Hp:Scratches Mana:Tired Blackdeath:Scratches Nomad:Bad > 
Your stab wounds Nomad.
Nomad blocks your attack with his shield.
Arcane's slash injures Nomad.
Arcane's slash injures Nomad.
Arcane's slash injures Nomad.

8 Hp:Scratches Mana:Tired Blackdeath:Scratches Nomad:Awful > 
Arcane sends Nomad sprawling with a powerful knockout.
Arcane's knockout injures Nomad.
Nomad is incapacitated and will slowly die, if not aided.

8 Hp:Scratches Mana:Tired Nomad:Bleeding > m
You are already in fight!
Your stab decimates Nomad!
A Nomad is dead! R.I.P.                               <----- Neljas
Nomad's head is shattered, and his brains splash all over you.
You get 145 gold 178 copper pennies from corpse of Flee.

8 Hp:Scratches Mana:Slow > You get Iron knuckles from corpse of Flee.
You get a silver bracer from corpse of Flee.
You get Amulet of Morkoth from corpse of Flee.
You get ultimate steel plate-armour from corpse of Flee.
You get a dwarven mithril coat from corpse of Flee.
You get elven boots from corpse of Flee.
You get a pair of green sleeves from corpse of Flee.
You get a pair of green leggings from corpse of Flee.
You get a pair of green gloves from corpse of Flee.
You get a small silver shield from corpse of Flee.
You get the Gold Dragon Orb from corpse of Flee.
You get a dwarven mithril helmet from corpse of Flee.
You get a ring from corpse of Flee.
Ring: you can't carry that much weight.
Amulet: you can't carry that much weight.
Belt: you can't carry that much weight.
Bracer: you can't carry that much weight.
Crystal: you can't carry that much weight.
Bracer: you can't carry that much weight.
Amulet: you can't carry that much weight.
Longsword: you can't carry that much weight.
Waterskin: you can't carry that much weight.
Yellow: you can't carry that much weight.
Yellow: you can't carry that much weight.
You get a bright ball of light from corpse of Flee.
Yellow: you can't carry that much weight.
Yellow: you can't carry that much weight.
Shield: you can't carry that much weight.
Gem: you can't carry that much weight.
Cloak: you can't carry that much weight.
Amulet: you can't carry that much weight.
Bracer: you can't carry that much weight.
Leggings: you can't carry that much weight.
Amulet: you can't carry that much weight.
Waterskin: you can't carry that much weight.
Helmet: you can't carry that much weight.
Bracer: you can't carry that much weight.
Gloves: you can't carry that much weight.
Ring: you can't carry that much weight.
Licence: you can't carry that much weight.
Bracer: you can't carry that much weight.

8 Hp:Scratches Mana:Slow > You attempt to move silently.
Blackdeath gets a gold ring from corpse of Flee.
Blackdeath gets Amulet of Melian from corpse of Flee.
Blackdeath gets a grey belt from corpse of Flee.
Blackdeath gets an enchanted leather bracer from corpse of Flee.
Blackdeath gets a glittering crystal ball from corpse of Flee.
Blackdeath gets a silver bracer from corpse of Flee.
Blackdeath gets Amulet of Morkoth from corpse of Flee.
Blackdeath gets a longsword from corpse of Flee.
Blackdeath gets a waterskin from corpse of Flee.
Blackdeath gets a yellow potion from corpse of Flee.
Blackdeath gets a yellow potion from corpse of Flee.
Blackdeath gets a yellow potion from corpse of Flee.
Blackdeath gets a yellow potion from corpse of Flee.
Blackdeath gets a full metal shield from corpse of Flee.
Blackdeath gets a red gem from corpse of Flee.
Blackdeath gets a black hooded cloak from corpse of Flee.
Blackdeath gets Amulet of Morkoth from corpse of Flee.
Blackdeath gets a mithril bracer from corpse of Flee.
Blackdeath gets a pair of black leggings from corpse of Flee.
Blackdeath gets Amulet of Morkoth from corpse of Flee.
Blackdeath gets a waterskin from corpse of Flee.
Blackdeath gets An iron helmet from corpse of Flee.
Blackdeath gets an enchanted leather bracer from corpse of Flee.
Blackdeath gets a pair of black gloves from corpse of Flee.
Blackdeath gets a red coloured ring from corpse of Flee.
Blackdeath gets The licence to kill from corpse of Flee.
Blackdeath gets an enchanted leather bracer from corpse of Flee.

8 Hp:Scratches Mana:Slow > 
Staba utters the words, 'sanctuary'.

8 Hp:Excellent Mana:Slow > gt irw
Yrch tells the group 'irw'.

8 Hp:Excellent Mana:Slow > lo
The Convention House
This building has been most important in the Small Fortress. Here 
warlords and heroes gather during wartimes to make plans but also when no
war is taking place adventurers, rangers, merchants, citizens, heroes, 
children etc come here to have a good time. Like this house, most of the
houses are multifunctional - one purpose when war is going on and another
during peacetime.a small rest in cafe or hotel. To the west you see a wide avenue.
Also, you notice a huge map covering one wall.

 [Exits: ^north^ ^east^ ^west^ ^up^]
The corpse of nomad is lying here.
The splattered brains of nomad are lying here.
The corpse of dwarf is lying here.
The corpse of elf is lying here.
Staba is here.
(Translucent) (Black Aura) Arcane is flying here.
(Black Aura) Blackdeath is here.

8 Hp:Excellent Mana:Slow > 
Arcane utters the words, 'paghz'.
Arcane is moving more quickly.

8 Hp:Excellent Mana:Slow > lo
lc
The Convention House
This building has been most important in the Small Fortress. Here 
warlords and heroes gather during wartimes to make plans but also when no
war is taking place adventurers, rangers, merchants, citizens, heroes, 
children etc come here to have a good time. Like this house, most of the
houses are multifunctional - one purpose when war is going on and another
during peacetime.a small rest in cafe or hotel. To the west you see a wide avenue.
Also, you notice a huge map covering one wall.

 [Exits: ^north^ ^east^ ^west^ ^up^]
The corpse of nomad is lying here.
The splattered brains of nomad are lying here.
The corpse of dwarf is lying here.
The corpse of elf is lying here.
Staba is here.
(Translucent) (Black Aura) Arcane is flying here.
(Black Aura) Blackdeath is here.
Staba tells the group 'sanc me'.

8 Hp:Excellent Mana:Slow > Corpse of Flee contains:

8 Hp:Excellent Mana:Slow > l in 2.corpse
Corpse of Valdur contains:

8 Hp:Excellent Mana:Slow > i
You are carrying:
( 3) (Glowing) a bright ball of light
     a ring
     a dwarven mithril helmet
     (Glowing) (Humming) the Gold Dragon Orb
( 3) (Glowing) a small silver shield
( 2) a pair of green gloves
     a pair of green leggings
     a pair of green sleeves
( 2) elven boots
     a dwarven mithril coat
     (Glowing) ultimate steel plate-armour
     Amulet of Morkoth
     (Glowing) a silver bracer
     (Humming) Iron knuckles
( 2) a gold ring
     (Invis) (Glowing) a black diamond
     (Glowing) a gold ring
     (Invis) (Glowing) a small silver ring
     a reptile's scale
( 9) a waterskin
( 2) Amulet of Melian
     (Invis) (Glowing) (Humming) an Orb of Power
     a rune-covered knife
     (Humming) a rune-covered knife
     (Glowing) (Humming) a double-edged katana
( 4) a yellow potion

*** Nihik j2i p2rast veel tilplema ja suri p2ris mitu korda.

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